Added ability to visualize native shaders
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23 changed files with 342 additions and 6 deletions
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@ -36,6 +36,7 @@
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#include "core/templates/map.h"
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#include "core/templates/rid_owner.h"
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#include "core/variant/variant.h"
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#include "servers/rendering_server.h"
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#include <stdio.h>
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/**
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@ -133,6 +134,8 @@ public:
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void set_variant_enabled(int p_variant, bool p_enabled);
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bool is_variant_enabled(int p_variant) const;
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RS::ShaderNativeSourceCode version_get_native_source_code(RID p_version);
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void initialize(const Vector<String> &p_variant_defines, const String &p_general_defines = "");
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virtual ~ShaderRD();
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};
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