Merge pull request #109504 from leandro-benedet-garcia/changed-shape-create-function

Docs: `PhysicsShapeQueryParameters3D` fix function used in code example
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Thaddeus Crews 2025-08-11 09:55:18 -05:00
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@ -35,7 +35,7 @@
The queried shape's [RID] that will be used for collision/intersection queries. Use this over [member shape] if you want to optimize for performance using the Servers API:
[codeblocks]
[gdscript]
var shape_rid = PhysicsServer3D.shape_create(PhysicsServer3D.SHAPE_SPHERE)
var shape_rid = PhysicsServer3D.sphere_shape_create()
var radius = 2.0
PhysicsServer3D.shape_set_data(shape_rid, radius)
@ -48,7 +48,7 @@
PhysicsServer3D.free_rid(shape_rid)
[/gdscript]
[csharp]
RID shapeRid = PhysicsServer3D.ShapeCreate(PhysicsServer3D.ShapeType.Sphere);
RID shapeRid = PhysicsServer3D.SphereShapeCreate();
float radius = 2.0f;
PhysicsServer3D.ShapeSetData(shapeRid, radius);