Acyclic Command Graph for RenderingDevice.

Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
This commit is contained in:
Dario 2023-11-24 08:23:22 -03:00
parent 84e205b5a1
commit cc4d39b0c1
57 changed files with 4128 additions and 2381 deletions

View file

@ -54,7 +54,7 @@ Resolve::~Resolve() {
resolve.shader.version_free(resolve.shader_version);
}
void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID p_source_voxel_gi, RID p_dest_depth, RID p_dest_normal_roughness, RID p_dest_voxel_gi, Vector2i p_screen_size, int p_samples, uint32_t p_barrier) {
void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID p_source_voxel_gi, RID p_dest_depth, RID p_dest_normal_roughness, RID p_dest_voxel_gi, Vector2i p_screen_size, int p_samples) {
UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
ERR_FAIL_NULL(uniform_set_cache);
MaterialStorage *material_storage = MaterialStorage::get_singleton();
@ -93,10 +93,10 @@ void Resolve::resolve_gi(RID p_source_depth, RID p_source_normal_roughness, RID
RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.x, p_screen_size.y, 1);
RD::get_singleton()->compute_list_end(p_barrier);
RD::get_singleton()->compute_list_end();
}
void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_screen_size, int p_samples, uint32_t p_barrier) {
void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_screen_size, int p_samples) {
UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
ERR_FAIL_NULL(uniform_set_cache);
MaterialStorage *material_storage = MaterialStorage::get_singleton();
@ -126,5 +126,5 @@ void Resolve::resolve_depth(RID p_source_depth, RID p_dest_depth, Vector2i p_scr
RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.x, p_screen_size.y, 1);
RD::get_singleton()->compute_list_end(p_barrier);
RD::get_singleton()->compute_list_end();
}