Fix MultiMesh errors in editor and resource duplication
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1 changed files with 3 additions and 0 deletions
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@ -195,6 +195,9 @@ Vector<Color> MultiMesh::_get_custom_data_array() const {
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#endif // DISABLE_DEPRECATED
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void MultiMesh::set_buffer(const Vector<float> &p_buffer) {
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if (instance_count == 0) {
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return;
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}
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RS::get_singleton()->multimesh_set_buffer(multimesh, p_buffer);
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}
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