Try closing gracefully before terminating process

Use a Microsoft recommended way of process termination for the project
process run from the editor. This allows loaded DLLs to receive and handle
DLL_PROCESS_DETACH notification and cleanup any global state before the
process actually exits.
This commit is contained in:
Marcin Zawiejski 2018-08-20 19:14:57 +02:00
parent 1eb1606f34
commit ca1c851dbd
6 changed files with 39 additions and 11 deletions

View file

@ -329,7 +329,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
return OK;
}
Error OS_Unix::kill(const ProcessID &p_pid) {
Error OS_Unix::kill(const ProcessID &p_pid, const int p_max_wait_msec) {
int ret = ::kill(p_pid, SIGKILL);
if (!ret) {

View file

@ -91,7 +91,7 @@ public:
virtual uint64_t get_ticks_usec() const;
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
virtual Error kill(const ProcessID &p_pid);
virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1);
virtual int get_process_id() const;
virtual bool has_environment(const String &p_var) const;