Try closing gracefully before terminating process
Use a Microsoft recommended way of process termination for the project process run from the editor. This allows loaded DLLs to receive and handle DLL_PROCESS_DETACH notification and cleanup any global state before the process actually exits.
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6 changed files with 39 additions and 11 deletions
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@ -329,7 +329,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo
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return OK;
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}
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Error OS_Unix::kill(const ProcessID &p_pid) {
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Error OS_Unix::kill(const ProcessID &p_pid, const int p_max_wait_msec) {
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int ret = ::kill(p_pid, SIGKILL);
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if (!ret) {
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@ -91,7 +91,7 @@ public:
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virtual uint64_t get_ticks_usec() const;
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virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false);
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virtual Error kill(const ProcessID &p_pid);
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virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1);
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virtual int get_process_id() const;
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virtual bool has_environment(const String &p_var) const;
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