[Scene] Add SceneStringNames::confirmed
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66 changed files with 128 additions and 124 deletions
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@ -190,7 +190,7 @@ void SurfaceUpgradeDialog::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY:
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// Can't do it in the constructor because it doesn't know that the signal exists.
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connect("confirmed", callable_mp(SurfaceUpgradeTool::get_singleton(), &SurfaceUpgradeTool::prepare_upgrade));
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connect(SceneStringName(confirmed), callable_mp(SurfaceUpgradeTool::get_singleton(), &SurfaceUpgradeTool::prepare_upgrade));
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break;
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}
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}
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