Implement NodeSub2 to AnimationTree & improve mathematical Nodes
This commit is contained in:
parent
2210111eb5
commit
c9c8205644
18 changed files with 135 additions and 60 deletions
|
|
@ -20,7 +20,7 @@
|
|||
animation_tree["parameters/Transition/current_state"]
|
||||
|
||||
# Get current state index (read-only).
|
||||
animation_tree.get("parameters/Transition/current_index"))
|
||||
animation_tree.get("parameters/Transition/current_index")
|
||||
# Alternative syntax (same result as above).
|
||||
animation_tree["parameters/Transition/current_index"]
|
||||
[/gdscript]
|
||||
|
|
@ -78,7 +78,7 @@
|
|||
If [code]true[/code], allows transition to the self state. When the reset option is enabled in input, the animation is restarted. If [code]false[/code], nothing happens on the transition to the self state.
|
||||
</member>
|
||||
<member name="input_count" type="int" setter="set_input_count" getter="get_input_count" default="0">
|
||||
The number of enabled input ports for this node.
|
||||
The number of enabled input ports for this animation node.
|
||||
</member>
|
||||
<member name="xfade_curve" type="Curve" setter="set_xfade_curve" getter="get_xfade_curve">
|
||||
Determines how cross-fading between animations is eased. If empty, the transition will be linear.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue