Use forward-declarations in big editor classes

This commit is contained in:
trollodel 2022-11-19 12:45:49 +01:00
parent 55dae30177
commit c90d0bd84f
101 changed files with 269 additions and 111 deletions

View file

@ -32,6 +32,8 @@
#include "core/config/project_settings.h"
#include "editor/editor_scale.h"
#include "scene/gui/texture_button.h"
#include "scene/main/viewport.h"
void MeshEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());