Heightmap collision shape support in Godot Physics

This commit is contained in:
PouleyKetchoupp 2021-03-24 18:49:04 -07:00
parent 9a64d6b2b2
commit c8dd3c7d80
8 changed files with 379 additions and 72 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="HeightMapShape3D" inherits="Shape3D" version="4.0">
<brief_description>
Height map shape for 3D physics (Bullet only).
Height map shape for 3D physics.
</brief_description>
<description>
Height map shape resource, which can be added to a [PhysicsBody3D] or [Area3D].