Add GDScript member initializer implicit type conversion
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@ -140,6 +140,7 @@ class GDScriptCompiler {
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bool within_await = false;
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public:
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static void convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node);
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static void make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
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