Added a spinlock template as well as a thread work pool class.

Also, optimized shader compilation to happen on threads.
This commit is contained in:
Juan Linietsky 2019-07-29 12:59:18 -03:00
parent 4fe3ee1730
commit c613ead5fa
37 changed files with 458 additions and 192 deletions

View file

@ -476,7 +476,7 @@ EditorResourcePreview::EditorResourcePreview() {
thread = NULL;
singleton = this;
preview_mutex = Mutex::create();
preview_sem = Semaphore::create();
preview_sem = SemaphoreOld::create();
order = 0;
exit = false;
exited = false;