Overhaul some "uncommon" wording in class reference
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57 changed files with 128 additions and 121 deletions
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@ -245,10 +245,10 @@
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Represents the size of the [enum VaryingType] enum.
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</constant>
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<constant name="NODE_ID_INVALID" value="-1">
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Denotes invalid [VisualShader] node.
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Indicates an invalid [VisualShader] node.
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</constant>
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<constant name="NODE_ID_OUTPUT" value="0">
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Denotes output node of [VisualShader].
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Indicates an output node of [VisualShader].
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</constant>
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</constants>
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</class>
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