Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine git-subtree-mainline:b74841629egit-subtree-split:a8e37fc010
This commit is contained in:
commit
c3f9669b10
14113 changed files with 7458101 additions and 0 deletions
99
engine/servers/rendering/renderer_compositor.h
Normal file
99
engine/servers/rendering/renderer_compositor.h
Normal file
|
|
@ -0,0 +1,99 @@
|
|||
/**************************************************************************/
|
||||
/* renderer_compositor.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "servers/display/display_server_enums.h"
|
||||
#include "servers/rendering/rendering_server_enums.h"
|
||||
#include "servers/rendering/rendering_server_types.h"
|
||||
|
||||
class RendererCanvasRender;
|
||||
class RendererSceneRender;
|
||||
|
||||
class RendererFog;
|
||||
class RendererGI;
|
||||
class RendererLightStorage;
|
||||
class RendererMaterialStorage;
|
||||
class RendererMeshStorage;
|
||||
class RendererParticlesStorage;
|
||||
class RendererTextureStorage;
|
||||
class RendererUtilities;
|
||||
|
||||
class Image;
|
||||
struct Color;
|
||||
|
||||
class RendererCompositor {
|
||||
private:
|
||||
bool xr_enabled = false;
|
||||
static RendererCompositor *singleton;
|
||||
|
||||
protected:
|
||||
static RendererCompositor *(*_create_func)();
|
||||
bool back_end = false;
|
||||
static bool low_end;
|
||||
|
||||
public:
|
||||
static RendererCompositor *create();
|
||||
|
||||
virtual RendererCanvasRender *get_canvas() = 0;
|
||||
virtual RendererSceneRender *get_scene() = 0;
|
||||
|
||||
virtual RendererFog *get_fog() = 0;
|
||||
virtual RendererGI *get_gi() = 0;
|
||||
virtual RendererLightStorage *get_light_storage() = 0;
|
||||
virtual RendererMaterialStorage *get_material_storage() = 0;
|
||||
virtual RendererMeshStorage *get_mesh_storage() = 0;
|
||||
virtual RendererParticlesStorage *get_particles_storage() = 0;
|
||||
virtual RendererTextureStorage *get_texture_storage() = 0;
|
||||
virtual RendererUtilities *get_utilities() = 0;
|
||||
|
||||
virtual void set_boot_image_with_stretch(const Ref<Image> &p_image, const Color &p_color, RSE::SplashStretchMode p_stretch_mode, bool p_use_filter = true) = 0;
|
||||
|
||||
virtual void initialize() = 0;
|
||||
virtual void begin_frame(double frame_step) = 0;
|
||||
|
||||
virtual void blit_render_targets_to_screen(DisplayServerEnums::WindowID p_screen, const RenderingServerTypes::BlitToScreen *p_render_targets, int p_amount) = 0;
|
||||
|
||||
virtual bool is_opengl() = 0;
|
||||
virtual void gl_end_frame(bool p_swap_buffers) = 0;
|
||||
virtual void end_frame(bool p_present) = 0;
|
||||
virtual void finalize() = 0;
|
||||
virtual uint64_t get_frame_number() const = 0;
|
||||
virtual double get_frame_delta_time() const = 0;
|
||||
virtual double get_total_time() const = 0;
|
||||
virtual bool can_create_resources_async() const = 0;
|
||||
|
||||
static bool is_low_end() { return low_end; }
|
||||
virtual bool is_xr_enabled() const;
|
||||
|
||||
static RendererCompositor *get_singleton() { return singleton; }
|
||||
RendererCompositor();
|
||||
virtual ~RendererCompositor();
|
||||
};
|
||||
Loading…
Add table
Add a link
Reference in a new issue