Add 'engine/' from commit 'a8e37fc010'
git-subtree-dir: engine git-subtree-mainline:b74841629egit-subtree-split:a8e37fc010
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engine/doc/classes/PlaceholderCubemap.xml
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engine/doc/classes/PlaceholderCubemap.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PlaceholderCubemap" inherits="PlaceholderTextureLayered" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A [Cubemap] without image data.
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</brief_description>
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<description>
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This class replaces a [Cubemap] or a [Cubemap]-derived class in 2 conditions:
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- In dedicated server mode, where the image data shouldn't affect game logic. This allows reducing the exported PCK's size significantly.
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- When the [Cubemap]-derived class is missing, for example when using a different engine version.
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[b]Note:[/b] This class is not intended for rendering or for use in shaders. Operations like calculating UV are not guaranteed to work.
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</description>
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<tutorials>
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</tutorials>
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</class>
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