Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
This commit is contained in:
parent
d31cf83bb3
commit
c2ba7464b6
4 changed files with 221 additions and 0 deletions
|
|
@ -137,6 +137,7 @@
|
|||
#include "editor/plugins/gpu_particles_3d_editor_plugin.h"
|
||||
#include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h"
|
||||
#include "editor/plugins/gradient_editor_plugin.h"
|
||||
#include "editor/plugins/input_event_editor_plugin.h"
|
||||
#include "editor/plugins/item_list_editor_plugin.h"
|
||||
#include "editor/plugins/light_occluder_2d_editor_plugin.h"
|
||||
#include "editor/plugins/lightmap_gi_editor_plugin.h"
|
||||
|
|
@ -6816,6 +6817,7 @@ EditorNode::EditorNode() {
|
|||
add_editor_plugin(memnew(MeshEditorPlugin(this)));
|
||||
add_editor_plugin(memnew(MaterialEditorPlugin(this)));
|
||||
add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this)));
|
||||
add_editor_plugin(memnew(InputEventEditorPlugin(this)));
|
||||
|
||||
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
|
||||
add_editor_plugin(EditorPlugins::create(i, this));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue