Add editor setting for default animation step
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4 changed files with 10 additions and 1 deletions
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@ -55,6 +55,7 @@
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/window.h"
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#include "scene/resources/animation.h"
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// PRIVATE METHODS
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@ -918,6 +919,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/polygon_editor/auto_bake_delay", 1.5, "-1.0,10.0,0.01");
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// Animation
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EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/animation/default_animation_step", Animation::DEFAULT_STEP, "0.0,10.0,0.00000001");
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EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/animation/default_fps_mode", 0, "Seconds,FPS");
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_initial_set("editors/animation/default_fps_compatibility", true);
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_initial_set("editors/animation/autorename_animation_tracks", true);
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