GLTF imports & exports material texture filters
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14 changed files with 428 additions and 6 deletions
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@ -93,6 +93,12 @@
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<description>
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</description>
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</method>
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<method name="get_texture_samplers">
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<return type="GLTFTextureSampler[]" />
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<description>
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Retrieves the array of texture samplers that are used by the textures contained in the GLTF.
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</description>
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</method>
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<method name="get_textures">
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<return type="GLTFTexture[]" />
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<description>
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@ -180,6 +186,13 @@
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<description>
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</description>
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</method>
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<method name="set_texture_samplers">
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<return type="void" />
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<param index="0" name="texture_samplers" type="GLTFTextureSampler[]" />
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<description>
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Sets the array of texture samplers that are used by the textures contained in the GLTF.
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</description>
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</method>
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<method name="set_textures">
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<return type="void" />
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<param index="0" name="textures" type="GLTFTexture[]" />
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@ -7,6 +7,9 @@
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<tutorials>
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</tutorials>
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<members>
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<member name="sampler" type="int" setter="set_sampler" getter="get_sampler" default="-1">
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ID of the texture sampler to use when sampling the image. If -1, then the default texture sampler is used (linear filtering, and repeat wrapping in both axes).
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</member>
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<member name="src_image" type="int" setter="set_src_image" getter="get_src_image" default="0">
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</member>
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</members>
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25
modules/gltf/doc_classes/GLTFTextureSampler.xml
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25
modules/gltf/doc_classes/GLTFTextureSampler.xml
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GLTFTextureSampler" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Represents a GLTF texture sampler
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</brief_description>
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<description>
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Represents a texture sampler as defined by the base GLTF spec. Texture samplers in GLTF specify how to sample data from the texture's base image, when rendering the texture on an object.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="mag_filter" type="int" setter="set_mag_filter" getter="get_mag_filter" default="9729">
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Texture's magnification filter, used when texture appears larger on screen than the source image.
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</member>
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<member name="min_filter" type="int" setter="set_min_filter" getter="get_min_filter" default="9987">
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Texture's minification filter, used when the texture appears smaller on screen than the source image.
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</member>
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<member name="wrap_s" type="int" setter="set_wrap_s" getter="get_wrap_s" default="10497">
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Wrapping mode to use for S-axis (horizontal) texture coordinates.
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</member>
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<member name="wrap_t" type="int" setter="set_wrap_t" getter="get_wrap_t" default="10497">
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Wrapping mode to use for T-axis (vertical) texture coordinates.
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</member>
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</members>
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</class>
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