-Added configuration warning system for nodes

-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
This commit is contained in:
Juan Linietsky 2016-05-17 18:27:15 -03:00
parent 3a26e14a2b
commit c195c0df6b
63 changed files with 531 additions and 146 deletions

View file

@ -438,7 +438,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
set("scenetree_editor/display_old_action_buttons",false);
//set("scenetree_editor/display_old_action_buttons",false);
set("gridmap_editor/pick_distance", 5000.0);

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@ -612,26 +612,8 @@ void SceneTreeDock::_notification(int p_what) {
canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
}
static const char* button_names[TOOL_BUTTON_MAX]={
"New",
"Add",
"Replace",
"Connect",
"Groups",
"Script",
"MoveUp",
"MoveDown",
"Duplicate",
"Reparent",
"CreateNewSceneFrom",
"MultiNodeEdit",
"Remove",
};
for(int i=0;i<TOOL_BUTTON_MAX;i++)
tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons"));
button_add->set_icon(get_icon("Add","EditorIcons"));
button_instance->set_icon(get_icon("Instance","EditorIcons"));
filter_icon->set_texture(get_icon("Zoom","EditorIcons"));
@ -1246,35 +1228,13 @@ void SceneTreeDock::_delete_confirm() {
}
editor_data->get_undo_redo().commit_action();
_update_tool_buttons();
}
void SceneTreeDock::_update_tool_buttons() {
Node *sel = scene_tree->get_selected();
bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene);
disable = disable || (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0);
bool disable_root = disable || sel->get_parent()==scene_root;
bool disable_edit = !sel;
tool_buttons[TOOL_INSTANCE]->set_disabled(disable_edit);
tool_buttons[TOOL_REPLACE]->set_disabled(disable);
tool_buttons[TOOL_CONNECT]->set_disabled(disable_edit);
tool_buttons[TOOL_GROUP]->set_disabled(disable_edit);
tool_buttons[TOOL_SCRIPT]->set_disabled(disable_edit);
tool_buttons[TOOL_MOVE_UP]->set_disabled(disable_root);
tool_buttons[TOOL_MOVE_DOWN]->set_disabled(disable_root);
tool_buttons[TOOL_DUPLICATE]->set_disabled(disable_root);
tool_buttons[TOOL_REPARENT]->set_disabled(disable_root);
tool_buttons[TOOL_ERASE]->set_disabled(disable);
tool_buttons[TOOL_NEW_SCENE_FROM]->set_disabled(disable_root);
tool_buttons[TOOL_MULTI_EDIT]->set_disabled(EditorNode::get_singleton()->get_editor_selection()->get_selection().size()<2);
}
void SceneTreeDock::_selection_changed() {
if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size()>1) {
@ -1415,7 +1375,7 @@ void SceneTreeDock::_create() {
memdelete(n);
_update_tool_buttons();
}
@ -1430,7 +1390,7 @@ void SceneTreeDock::set_edited_scene(Node* p_scene) {
void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected ) {
scene_tree->set_selected(p_node,p_emit_selected);
_update_tool_buttons();
}
void SceneTreeDock::import_subscene() {
@ -1803,50 +1763,23 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
VBoxContainer *vbc = this;
HBoxContainer *hbc_top = memnew( HBoxContainer );
vbc->add_child(hbc_top);
HBoxContainer *filter_hbc = memnew( HBoxContainer );
ToolButton *tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW, false));
tb->set_tooltip("Add/Create a New Node\n("+keycode_get_string(KEY_MASK_CMD|KEY_A)+")");
hbc_top->add_child(tb);
tool_buttons[TOOL_NEW]=tb;
filter_hbc->add_child(tb);
button_add=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
tb->set_tooltip(TTR("Instance a scene file as a Node."));
hbc_top->add_child(tb);
tool_buttons[TOOL_INSTANCE]=tb;
tb->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
filter_hbc->add_child(tb);
button_instance=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPLACE, false));
tb->set_tooltip(TTR("Replace a Node by Another Node Type"));
hbc_top->add_child(tb);
tool_buttons[TOOL_REPLACE]=tb;
hbc_top->add_spacer();
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_CONNECT, false));
tb->set_tooltip(TTR("Edit the Node Connections"));
hbc_top->add_child(tb);
tool_buttons[TOOL_CONNECT]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_GROUP, false));
tb->set_tooltip(TTR("Edit the Node Groups"));
hbc_top->add_child(tb);
tool_buttons[TOOL_GROUP]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_SCRIPT, false));
tb->set_tooltip(TTR("Edit/Create the Node Script"));
hbc_top->add_child(tb);
tool_buttons[TOOL_SCRIPT]=tb;
HBoxContainer *filter_hbc = memnew( HBoxContainer );
vbc->add_child(filter_hbc);
filter = memnew( LineEdit );
filter->set_h_size_flags(SIZE_EXPAND_FILL);
@ -1875,54 +1808,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
scene_tree->set_editor_selection(editor_selection);
HBoxContainer *hbc_bottom = memnew( HBoxContainer );
vbc->add_child(hbc_bottom);
hbc_bottom->add_constant_override("separation", 0);
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_UP, false));
tb->set_tooltip("Move Node Up\n("+keycode_get_string(KEY_MASK_CMD|KEY_UP)+")");
hbc_bottom->add_child(tb);
tool_buttons[TOOL_MOVE_UP]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_DOWN, false));
tb->set_tooltip("Move Node Down\n("+keycode_get_string(KEY_MASK_CMD|KEY_DOWN)+")");
hbc_bottom->add_child(tb);
tool_buttons[TOOL_MOVE_DOWN]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_DUPLICATE, false));
tb->set_tooltip("Duplicate Selected Node(s)\n("+keycode_get_string(KEY_MASK_CMD|KEY_D)+")");
hbc_bottom->add_child(tb);
tool_buttons[TOOL_DUPLICATE]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPARENT, false));
tb->set_tooltip(TTR("Reparent Selected Node(s)"));
hbc_bottom->add_child(tb);
tool_buttons[TOOL_REPARENT]=tb;
hbc_bottom->add_spacer();
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW_SCENE_FROM, false));
tb->set_tooltip(TTR("Create New Scene From Node(s)"));
hbc_bottom->add_child(tb);
tool_buttons[TOOL_NEW_SCENE_FROM]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MULTI_EDIT, false));
tb->set_tooltip(TTR("Multi-Edit Selected Nodes"));
hbc_bottom->add_child(tb);
tool_buttons[TOOL_MULTI_EDIT]=tb;
tb = memnew( ToolButton );
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ERASE, false));
tb->set_tooltip(TTR("Erase Selected Node(s)"));
hbc_bottom->add_child(tb);
tool_buttons[TOOL_ERASE]=tb;
create_dialog = memnew( CreateDialog );
create_dialog->set_base_type("Node");
add_child(create_dialog);
@ -1971,12 +1856,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
menu->connect("item_pressed",this,"_tool_selected");
first_enter=true;
if (!EditorSettings::get_singleton()->get("scenetree_editor/display_old_action_buttons")) {
for(int i=0;i<TOOL_BUTTON_MAX;i++) {
tool_buttons[i]->hide();
}
}
vbc->add_constant_override("separation",4);
}

View file

@ -74,7 +74,9 @@ class SceneTreeDock : public VBoxContainer {
int current_option;
CreateDialog *create_dialog;
ToolButton *tool_buttons[TOOL_BUTTON_MAX];
ToolButton *button_add;
ToolButton *button_instance;
SceneTreeEditor *scene_tree;
HBoxContainer *tool_hbc;
@ -121,7 +123,7 @@ class SceneTreeDock : public VBoxContainer {
void _script_created(Ref<Script> p_script);
void _delete_confirm();
void _update_tool_buttons();
void _node_prerenamed(Node* p_node, const String& p_new_name);

View file

@ -207,6 +207,15 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
_update_tree();
emit_signal("node_changed");
}
} else if (p_id==BUTTON_WARNING) {
String config_err = n->get_configuration_warning();
if (config_err==String())
return;
config_err=config_err.world_wrap(80);
warning->set_text(config_err);
warning->popup_centered_minsize();
}
}
@ -276,6 +285,12 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
}
}
String warning = p_node->get_configuration_warning();
if (warning!=String()) {
item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING);
}
if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
item->set_tooltip(0,TTR("Inherits: ")+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
@ -558,6 +573,8 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed");
instance_menu->set_item_icon(3,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
@ -574,6 +591,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("node_removed",this,"_node_removed");
tree->disconnect("item_collapsed",this,"_cell_collapsed");
clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed");
}
}
@ -666,7 +684,7 @@ void SceneTreeEditor::_renamed() {
String new_name=which->get_text(0);
if (new_name.find(".") != -1 || new_name.find("/") != -1) {
error->set_text("Invalid node name, the following characters are not allowed:\n \".\", \"/\"");
error->set_text(TTR("Invalid node name, the following characters are not allowed:\n \".\", \"/\""));
error->popup_centered_minsize();
new_name=n->get_name();
}
@ -949,6 +967,13 @@ void SceneTreeEditor::_rmb_select(const Vector2& p_pos) {
}
void SceneTreeEditor::_warning_changed(Node* p_for_node) {
//should use a timer
update_timer->start();
// print_line("WARNING CHANGED "+String(p_for_node->get_name()));
}
void SceneTreeEditor::_bind_methods() {
@ -965,6 +990,7 @@ void SceneTreeEditor::_bind_methods() {
ObjectTypeDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed);
ObjectTypeDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option);
ObjectTypeDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select);
ObjectTypeDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed);
ObjectTypeDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed);
ObjectTypeDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed);
@ -973,6 +999,7 @@ void SceneTreeEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw);
ObjectTypeDB::bind_method(_MD("drop_data_fw"), &SceneTreeEditor::drop_data_fw);
ADD_SIGNAL( MethodInfo("node_selected") );
ADD_SIGNAL( MethodInfo("node_renamed") );
ADD_SIGNAL( MethodInfo("node_prerename") );
@ -1034,6 +1061,11 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
error = memnew( AcceptDialog );
add_child(error);
warning = memnew( AcceptDialog );
add_child(warning);
warning->set_title("Node Configuration Warning!");
show_enabled_subscene=false;
last_hash=0;
@ -1062,6 +1094,11 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
add_child(clear_inherit_confirm);
update_timer = memnew(Timer);
update_timer->connect("timeout",this,"_update_tree");
update_timer->set_one_shot(true);
update_timer->set_wait_time(0.5);
add_child(update_timer);
}

View file

@ -49,6 +49,7 @@ class SceneTreeEditor : public Control {
BUTTON_SCRIPT=2,
BUTTON_LOCK=3,
BUTTON_GROUP=4,
BUTTON_WARNING=5
};
enum {
@ -69,6 +70,7 @@ class SceneTreeEditor : public Control {
String filter;
AcceptDialog *error;
AcceptDialog *warning;
ConfirmationDialog *clear_inherit_confirm;
int blocked;
@ -124,6 +126,10 @@ class SceneTreeEditor : public Control {
void _rmb_select(const Vector2& p_pos);
void _warning_changed(Node* p_for_node);
Timer* update_timer;
public:
void set_filter(const String& p_filter);