Merge pull request #14511 from akien-mga/drop_tilemap_center_xy
TileMap: Drop unused center_x/center_y booleans
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commit
c05c66ee01
3 changed files with 4 additions and 67 deletions
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@ -38,20 +38,6 @@
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Return the tile index of the cell referenced by a Vector2.
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</description>
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</method>
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<method name="get_center_x" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Return true if tiles are to be centered in x coordinate (by default this is false and they are drawn from upper left cell corner).
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</description>
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</method>
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<method name="get_center_y" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner).
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</description>
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</method>
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<method name="get_collision_layer_bit" qualifiers="const">
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<return type="bool">
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</return>
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@ -176,24 +162,6 @@
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Optionally, the tile can also be flipped over the X and Y axes or transposed.
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</description>
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</method>
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<method name="set_center_x">
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<return type="void">
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</return>
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Set tiles to be centered in x coordinate. (by default this is false and they are drawn from upper left cell corner).
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</description>
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</method>
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<method name="set_center_y">
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<return type="void">
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</return>
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner).
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</description>
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</method>
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<method name="set_collision_layer_bit">
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<return type="void">
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</return>
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