Enhance the tilemap transform buttons
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13582354fd
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4 changed files with 177 additions and 111 deletions
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@ -53,6 +53,7 @@ private:
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struct Item {
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Ref<Texture> icon;
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bool icon_transposed;
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Rect2i icon_region;
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Color icon_modulate;
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Ref<Texture> tag_icon;
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@ -133,6 +134,9 @@ public:
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void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
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Ref<Texture> get_item_icon(int p_idx) const;
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void set_item_icon_transposed(int p_idx, const bool transposed);
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bool is_item_icon_transposed(int p_idx) const;
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void set_item_icon_region(int p_idx, const Rect2 &p_region);
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Rect2 get_item_icon_region(int p_idx) const;
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