Enhance the tilemap transform buttons

This commit is contained in:
groud 2018-10-29 17:16:18 +01:00
parent 13582354fd
commit bdb5282ea0
4 changed files with 177 additions and 111 deletions

View file

@ -53,6 +53,7 @@ private:
struct Item {
Ref<Texture> icon;
bool icon_transposed;
Rect2i icon_region;
Color icon_modulate;
Ref<Texture> tag_icon;
@ -133,6 +134,9 @@ public:
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
Ref<Texture> get_item_icon(int p_idx) const;
void set_item_icon_transposed(int p_idx, const bool transposed);
bool is_item_icon_transposed(int p_idx) const;
void set_item_icon_region(int p_idx, const Rect2 &p_region);
Rect2 get_item_icon_region(int p_idx) const;