Correctly check scripts that must inherit EditorPlugin
Also updates some error messages related to this kind of check across the codebase.
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7 changed files with 23 additions and 28 deletions
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@ -3454,13 +3454,13 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
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}
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// Plugin init scripts must inherit from EditorPlugin and be tools.
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if (String(scr->get_instance_base_type()) != "EditorPlugin") {
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show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), script_path));
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if (!ClassDB::is_parent_class(scr->get_instance_base_type(), "EditorPlugin")) {
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show_warning(vformat(TTR("Unable to load addon script from path: '%s'. Base type is not 'EditorPlugin'."), script_path));
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return;
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}
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if (!scr->is_tool()) {
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show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), script_path));
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show_warning(vformat(TTR("Unable to load addon script from path: '%s'. Script is not in tool mode."), script_path));
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return;
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}
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}
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