Fix issues with InputMap::load_from_project_settings() when called in tool script

This commit is contained in:
Robert Yevdokimov 2025-04-05 10:25:44 +04:00
parent d48f9d45e2
commit bb3c8a0682
4 changed files with 35 additions and 18 deletions

View file

@ -54,6 +54,8 @@ void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("action_get_events", "action"), &InputMap::_action_get_events);
ClassDB::bind_method(D_METHOD("event_is_action", "event", "action", "exact_match"), &InputMap::event_is_action, DEFVAL(false));
ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
ADD_SIGNAL(MethodInfo("project_settings_loaded"));
}
/**
@ -329,6 +331,8 @@ void InputMap::load_from_project_settings() {
action_add_event(name, event);
}
}
emit_signal("project_settings_loaded");
}
struct _BuiltinActionDisplayName {

View file

@ -117,4 +117,11 @@
</description>
</method>
</methods>
<signals>
<signal name="project_settings_loaded">
<description>
Emitted when the [ProjectSettings] [InputMap] has been loaded.
</description>
</signal>
</signals>
</class>

View file

@ -6162,6 +6162,27 @@ void Node3DEditorViewport::_add_advanced_debug_draw_mode_item(PopupMenu *p_popup
display_submenu->set_item_metadata(-1, item_data); // Tooltip is assigned in NOTIFICATION_TRANSLATION_CHANGED.
}
void Node3DEditorViewport::_load_viewport_inputs() {
// Registering with Key::NONE intentionally creates an empty Array.
register_shortcut_action("spatial_editor/viewport_orbit_modifier_1", TTRC("Viewport Orbit Modifier 1"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_orbit_modifier_2", TTRC("Viewport Orbit Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_orbit_snap_modifier_1", TTRC("Viewport Orbit Snap Modifier 1"), Key::ALT);
register_shortcut_action("spatial_editor/viewport_orbit_snap_modifier_2", TTRC("Viewport Orbit Snap Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_pan_modifier_1", TTRC("Viewport Pan Modifier 1"), Key::SHIFT);
register_shortcut_action("spatial_editor/viewport_pan_modifier_2", TTRC("Viewport Pan Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_zoom_modifier_1", TTRC("Viewport Zoom Modifier 1"), Key::CTRL);
register_shortcut_action("spatial_editor/viewport_zoom_modifier_2", TTRC("Viewport Zoom Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/freelook_left", TTRC("Freelook Left"), Key::A, true);
register_shortcut_action("spatial_editor/freelook_right", TTRC("Freelook Right"), Key::D, true);
register_shortcut_action("spatial_editor/freelook_forward", TTRC("Freelook Forward"), Key::W, true);
register_shortcut_action("spatial_editor/freelook_backwards", TTRC("Freelook Backwards"), Key::S, true);
register_shortcut_action("spatial_editor/freelook_up", TTRC("Freelook Up"), Key::E, true);
register_shortcut_action("spatial_editor/freelook_down", TTRC("Freelook Down"), Key::Q, true);
register_shortcut_action("spatial_editor/freelook_speed_modifier", TTRC("Freelook Speed Modifier"), Key::SHIFT);
register_shortcut_action("spatial_editor/freelook_slow_modifier", TTRC("Freelook Slow Modifier"), Key::ALT);
}
Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p_index) {
cpu_time_history_index = 0;
gpu_time_history_index = 0;
@ -6334,24 +6355,8 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
display_submenu->connect(SceneStringName(id_pressed), callable_mp(this, &Node3DEditorViewport::_menu_option));
view_display_menu->set_disable_shortcuts(true);
// Registering with Key::NONE intentionally creates an empty Array.
register_shortcut_action("spatial_editor/viewport_orbit_modifier_1", TTRC("Viewport Orbit Modifier 1"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_orbit_modifier_2", TTRC("Viewport Orbit Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_orbit_snap_modifier_1", TTRC("Viewport Orbit Snap Modifier 1"), Key::ALT);
register_shortcut_action("spatial_editor/viewport_orbit_snap_modifier_2", TTRC("Viewport Orbit Snap Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_pan_modifier_1", TTRC("Viewport Pan Modifier 1"), Key::SHIFT);
register_shortcut_action("spatial_editor/viewport_pan_modifier_2", TTRC("Viewport Pan Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/viewport_zoom_modifier_1", TTRC("Viewport Zoom Modifier 1"), Key::CTRL);
register_shortcut_action("spatial_editor/viewport_zoom_modifier_2", TTRC("Viewport Zoom Modifier 2"), Key::NONE);
register_shortcut_action("spatial_editor/freelook_left", TTRC("Freelook Left"), Key::A, true);
register_shortcut_action("spatial_editor/freelook_right", TTRC("Freelook Right"), Key::D, true);
register_shortcut_action("spatial_editor/freelook_forward", TTRC("Freelook Forward"), Key::W, true);
register_shortcut_action("spatial_editor/freelook_backwards", TTRC("Freelook Backwards"), Key::S, true);
register_shortcut_action("spatial_editor/freelook_up", TTRC("Freelook Up"), Key::E, true);
register_shortcut_action("spatial_editor/freelook_down", TTRC("Freelook Down"), Key::Q, true);
register_shortcut_action("spatial_editor/freelook_speed_modifier", TTRC("Freelook Speed Modifier"), Key::SHIFT);
register_shortcut_action("spatial_editor/freelook_slow_modifier", TTRC("Freelook Slow Modifier"), Key::ALT);
_load_viewport_inputs();
InputMap::get_singleton()->connect("project_settings_loaded", callable_mp(this, &Node3DEditorViewport::_load_viewport_inputs));
ED_SHORTCUT("spatial_editor/lock_transform_x", TTRC("Lock Transformation to X axis"), Key::X);
ED_SHORTCUT("spatial_editor/lock_transform_y", TTRC("Lock Transformation to Y axis"), Key::Y);

View file

@ -546,6 +546,7 @@ private:
void update_transform_numeric();
void finish_transform();
void _load_viewport_inputs();
void register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical = false);
void shortcut_changed_callback(const Ref<Shortcut> p_shortcut, const String &p_shortcut_path);