-Added .hdr format support

-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
This commit is contained in:
Juan Linietsky 2017-05-28 21:46:48 -03:00
parent 06fc963796
commit bb20f230ad
34 changed files with 1222 additions and 292 deletions

9
modules/hdr/SCsub Normal file
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#!/usr/bin/env python
Import('env')
Import('env_modules')
env_hdr = env_modules.Clone()
# Godot's own source files
env_hdr.add_source_files(env.modules_sources, "*.cpp")