-Added .hdr format support
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
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34 changed files with 1222 additions and 292 deletions
9
modules/hdr/SCsub
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9
modules/hdr/SCsub
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env_hdr = env_modules.Clone()
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# Godot's own source files
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env_hdr.add_source_files(env.modules_sources, "*.cpp")
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