Add more menus support to EditorContextMenuPlugin
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parent
fafc07335b
commit
ba54a2805a
7 changed files with 93 additions and 3 deletions
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@ -36,6 +36,7 @@
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/inspector_dock.h"
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#include "editor/plugins/editor_context_menu_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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@ -195,7 +196,13 @@ void EditorSceneTabs::_update_context_menu() {
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scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), EditorNode::FILE_CLOSE_RIGHT);
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_disable_menu_option_if(EditorNode::FILE_CLOSE_RIGHT, EditorNode::get_editor_data().get_edited_scene_count() == tab_id + 1);
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scene_tabs_context_menu->add_item(TTR("Close All Tabs"), EditorNode::FILE_CLOSE_ALL);
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const PackedStringArray paths = { EditorNode::get_editor_data().get_scene_path(tab_id) };
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EditorContextMenuPluginManager::get_singleton()->add_options_from_plugins(scene_tabs_context_menu, EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, paths);
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} else {
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EditorContextMenuPluginManager::get_singleton()->add_options_from_plugins(scene_tabs_context_menu, EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, {});
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}
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last_hovered_tab = tab_id;
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}
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void EditorSceneTabs::_disable_menu_option_if(int p_option, bool p_condition) {
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@ -204,6 +211,12 @@ void EditorSceneTabs::_disable_menu_option_if(int p_option, bool p_condition) {
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}
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}
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void EditorSceneTabs::_custom_menu_option(int p_option) {
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if (p_option >= EditorContextMenuPlugin::BASE_ID) {
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EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_SCENE_TABS, p_option, last_hovered_tab >= 0 ? EditorNode::get_editor_data().get_scene_path(last_hovered_tab) : String());
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}
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}
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void EditorSceneTabs::update_scene_tabs() {
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static bool menu_initialized = false;
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tab_preview_panel->hide();
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@ -410,6 +423,7 @@ EditorSceneTabs::EditorSceneTabs() {
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scene_tabs_context_menu = memnew(PopupMenu);
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tabbar_container->add_child(scene_tabs_context_menu);
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scene_tabs_context_menu->connect(SceneStringName(id_pressed), callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(false));
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scene_tabs_context_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorSceneTabs::_custom_menu_option));
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scene_tab_add = memnew(Button);
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scene_tab_add->set_flat(true);
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@ -57,6 +57,8 @@ class EditorSceneTabs : public MarginContainer {
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Panel *tab_preview_panel = nullptr;
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TextureRect *tab_preview = nullptr;
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int last_hovered_tab = -1;
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void _scene_tab_changed(int p_tab);
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void _scene_tab_script_edited(int p_tab);
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void _scene_tab_closed(int p_tab);
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@ -69,6 +71,7 @@ class EditorSceneTabs : public MarginContainer {
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void _reposition_active_tab(int p_to_index);
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void _update_context_menu();
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void _disable_menu_option_if(int p_option, bool p_condition);
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void _custom_menu_option(int p_option);
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void _tab_preview_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
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