[Scene] Add SceneStringName::FlatButton
This commit is contained in:
parent
a372214a4a
commit
ba39b078f5
44 changed files with 256 additions and 254 deletions
|
|
@ -536,13 +536,13 @@ Polygon3DEditor::Polygon3DEditor() {
|
|||
node = nullptr;
|
||||
|
||||
button_create = memnew(Button);
|
||||
button_create->set_theme_type_variation("FlatButton");
|
||||
button_create->set_theme_type_variation(SceneStringName(FlatButton));
|
||||
add_child(button_create);
|
||||
button_create->connect(SceneStringName(pressed), callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_CREATE));
|
||||
button_create->set_toggle_mode(true);
|
||||
|
||||
button_edit = memnew(Button);
|
||||
button_edit->set_theme_type_variation("FlatButton");
|
||||
button_edit->set_theme_type_variation(SceneStringName(FlatButton));
|
||||
add_child(button_edit);
|
||||
button_edit->connect(SceneStringName(pressed), callable_mp(this, &Polygon3DEditor::_menu_option).bind(MODE_EDIT));
|
||||
button_edit->set_toggle_mode(true);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue