Style: Cleanup single-line blocks, semicolons, dead code

Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
This commit is contained in:
Rémi Verschelde 2022-02-16 13:56:32 +01:00
parent f5b9cbaff6
commit b8b4580448
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GPG key ID: C3336907360768E1
137 changed files with 847 additions and 1269 deletions

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@ -245,8 +245,9 @@ namespace godot {
namespace details {
inline String enum_qualified_name_to_class_info_name(const String &p_qualified_name) {
Vector<String> parts = p_qualified_name.split("::", false);
if (parts.size() <= 2)
if (parts.size() <= 2) {
return String(".").join(parts);
}
// Contains namespace. We only want the class and enum names.
return parts[parts.size() - 2] + "." + parts[parts.size() - 1];
}