GDScript completion: Handle quote style ad-hoc to remove editor dependency

`core` and `scene` shouldn't depend on `editor`, so they can't query this style
setting in `get_argument_options`. But we can handle it after the fact in
GDScript's completion code.

Also cleans up a couple extra unused invalid includes in `core`.
This commit is contained in:
Rémi Verschelde 2021-10-01 17:06:48 +02:00
parent 865b62b1cd
commit b85dfd990e
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GPG key ID: C3336907360768E1
8 changed files with 22 additions and 62 deletions

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@ -38,7 +38,6 @@
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
#include "scene/gui/label.h"
#include "scene/gui/panel.h"
#include "scene/main/canvas_layer.h"
@ -48,7 +47,6 @@
#include "servers/text_server.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#endif
@ -2762,12 +2760,6 @@ bool Control::is_visibility_clip_disabled() const {
}
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
#ifdef TOOLS_ENABLED
const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
#else
const String quote_style = "\"";
#endif
Node::get_argument_options(p_function, p_idx, r_options);
if (p_idx == 0) {
@ -2787,7 +2779,7 @@ void Control::get_argument_options(const StringName &p_function, int p_idx, List
sn.sort_custom<StringName::AlphCompare>();
for (const StringName &name : sn) {
r_options->push_back(String(name).quote(quote_style));
r_options->push_back(String(name).quote());
}
}
}