Merge pull request #57207 from Chaosus/fix_global_uniforms

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Yuri Roubinsky 2022-01-25 21:36:02 +03:00 committed by GitHub
commit b82cb79c4e
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@ -7799,7 +7799,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (uniform) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
DataType gvtype = global_var_get_type_func(name);
if (gvtype == TYPE_MAX) {