Implemented IK
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9 changed files with 954 additions and 4 deletions
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@ -109,6 +109,7 @@
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#include "editor/plugins/shader_graph_editor_plugin.h"
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#include "editor/plugins/skeleton_2d_editor_plugin.h"
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#include "editor/plugins/skeleton_editor_plugin.h"
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#include "editor/plugins/skeleton_ik_editor_plugin.h"
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#include "editor/plugins/spatial_editor_plugin.h"
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#include "editor/plugins/sprite_editor_plugin.h"
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#include "editor/plugins/sprite_frames_editor_plugin.h"
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@ -5596,6 +5597,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
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add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
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add_editor_plugin(memnew(SkeletonEditorPlugin(this)));
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add_editor_plugin(memnew(SkeletonIKEditorPlugin(this)));
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add_editor_plugin(memnew(PhysicalBonePlugin(this)));
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// FIXME: Disabled as (according to reduz) users were complaining that it gets in the way
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