Entirely new (and much improved) animation editor.

This commit is contained in:
Juan Linietsky 2018-06-07 12:46:14 -03:00
parent 3cd09cd943
commit b659fd6d74
60 changed files with 11745 additions and 5177 deletions

View file

@ -51,7 +51,6 @@
#include "scene/resources/packed_scene.h"
#include "servers/physics_2d_server.h"
#include "editor/animation_editor.h"
#include "editor/editor_audio_buses.h"
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
@ -3038,6 +3037,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<EditorInspector>();
ClassDB::register_class<EditorInspectorPlugin>();
ClassDB::register_class<EditorProperty>();
ClassDB::register_class<AnimationTrackEditPlugin>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();
@ -5300,6 +5300,8 @@ EditorNode::EditorNode() {
file->connect("file_selected", this, "_dialog_action");
file_templates->connect("file_selected", this, "_dialog_action");
preview_gen = memnew(AudioStreamPreviewGenerator);
add_child(preview_gen);
//plugin stuff
file_server = memnew(EditorFileServer);
@ -5382,8 +5384,7 @@ EditorNode::EditorNode() {
resource_preview->add_preview_generator(Ref<EditorPackedScenePreviewPlugin>(memnew(EditorPackedScenePreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorMaterialPreviewPlugin>(memnew(EditorMaterialPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorScriptPreviewPlugin>(memnew(EditorScriptPreviewPlugin)));
// FIXME: Needs to be rewritten for AudioStream in Godot 3.0+
//resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
resource_preview->add_preview_generator(Ref<EditorAudioStreamPreviewPlugin>(memnew(EditorAudioStreamPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin)));