vsnc --> vsync

This commit is contained in:
ISylvox 2016-11-08 21:06:57 +07:00
parent cdc4664226
commit b5c383fd61
9 changed files with 11 additions and 11 deletions

View file

@ -2388,7 +2388,7 @@ void OS_Windows::set_use_vsync(bool p_enable) {
gl_context->set_use_vsync(p_enable);
}
bool OS_Windows::is_vsnc_enabled() const{
bool OS_Windows::is_vsync_enabled() const{
if (gl_context)
return gl_context->is_using_vsync();

View file

@ -295,7 +295,7 @@ public:
virtual String get_joy_guid(int p_device) const;
virtual void set_use_vsync(bool p_enable);
virtual bool is_vsnc_enabled() const;
virtual bool is_vsync_enabled() const;
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();

View file

@ -1951,7 +1951,7 @@ void OS_X11::set_use_vsync(bool p_enable) {
return context_gl->set_use_vsync(p_enable);
}
bool OS_X11::is_vsnc_enabled() const {
bool OS_X11::is_vsync_enabled() const {
if (context_gl)
return context_gl->is_using_vsync();

View file

@ -264,7 +264,7 @@ public:
virtual void set_context(int p_context);
virtual void set_use_vsync(bool p_enable);
virtual bool is_vsnc_enabled() const;
virtual bool is_vsync_enabled() const;
void run();