Clean up the XR editor logic
- Coalesce common logic into the `main` flavor to avoid duplication - Code cleanup
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13 changed files with 86 additions and 214 deletions
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@ -71,6 +71,18 @@
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android:defaultWidth="@dimen/editor_default_window_width"
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android:defaultHeight="@dimen/editor_default_window_height" />
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</activity>
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<activity
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android:name=".GodotXRGame"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:process=":GodotXRGame"
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android:launchMode="singleTask"
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android:icon="@mipmap/ic_play_window"
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android:label="@string/godot_game_activity_name"
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android:exported="false"
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android:screenOrientation="landscape"
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android:resizeableActivity="false"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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</activity>
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</application>
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</manifest>
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