Improve compilation speed (forward declarations/includes cleanup)
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parent
36892b7fc8
commit
b396fd4eef
308 changed files with 664 additions and 350 deletions
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@ -30,6 +30,10 @@
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#include "dynamicfont_import_settings.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_locale_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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@ -31,10 +31,6 @@
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#ifndef FONTDATA_IMPORT_SETTINGS_H
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#define FONTDATA_IMPORT_SETTINGS_H
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_locale_dialog.h"
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#include "editor/import/resource_importer_dynamicfont.h"
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#include "scene/gui/dialogs.h"
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@ -50,6 +46,9 @@
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#include "servers/text_server.h"
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class DynamicFontImportSettingsData;
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class EditorFileDialog;
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class EditorInspector;
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class EditorLocaleDialog;
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class DynamicFontImportSettings : public ConfirmationDialog {
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GDCLASS(DynamicFontImportSettings, ConfirmationDialog)
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "editor_import_plugin.h"
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#include "core/object/script_language.h"
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EditorImportPlugin::EditorImportPlugin() {
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@ -30,8 +30,7 @@
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#include "resource_importer_layered_texture.h"
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#include "resource_importer_texture.h"
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#include "core/config/project_settings.h"
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#include "core/error/error_macros.h"
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#include "core/io/config_file.h"
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#include "core/io/image_loader.h"
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@ -30,6 +30,7 @@
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#include "resource_importer_texture.h"
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#include "core/config/project_settings.h"
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#include "core/io/config_file.h"
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#include "core/io/image_loader.h"
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#include "core/version.h"
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@ -29,9 +29,14 @@
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/*************************************************************************/
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#include "scene_import_settings.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "scene/3d/importer_mesh_instance_3d.h"
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#include "scene/animation/animation_player.h"
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#include "scene/resources/importer_mesh.h"
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#include "scene/resources/surface_tool.h"
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@ -31,8 +31,6 @@
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#ifndef SCENEIMPORTSETTINGS_H
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#define SCENEIMPORTSETTINGS_H
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_inspector.h"
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#include "editor/import/resource_importer_scene.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/3d/light_3d.h"
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@ -47,6 +45,8 @@
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#include "scene/gui/tree.h"
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#include "scene/resources/primitive_meshes.h"
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class EditorFileDialog;
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class EditorInspector;
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class SceneImportSettingsData;
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class SceneImportSettings : public ConfirmationDialog {
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