Defer TileMap::update_dirty_quadrants once again.

This fixes #20323.

#11077 is now technically re-broken,
but you can now call update_dirty_quadrants as workaround.
This commit is contained in:
Pieter-Jan Briers 2018-07-22 15:26:14 +02:00
parent 525384d8cc
commit b2c797c584
3 changed files with 18 additions and 6 deletions

View file

@ -191,7 +191,6 @@ private:
void _make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q, bool update = true);
void _recreate_quadrants();
void _clear_quadrants();
void _update_dirty_quadrants();
void _update_quadrant_space(const RID &p_space);
void _update_quadrant_transform();
void _recompute_rect_cache();
@ -251,6 +250,8 @@ public:
void update_cell_bitmask(int p_x, int p_y);
void update_dirty_bitmask();
void update_dirty_quadrants();
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;