Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
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38 changed files with 100 additions and 249 deletions
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@ -550,7 +550,6 @@ void TileMapEditor::_draw_fill_preview(int p_cell, const Point2i &p_point, bool
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PoolVector<Vector2> points = _bucket_fill(p_point, false, true);
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PoolVector<Vector2>::Read pr = points.read();
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int len = points.size();
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int time_after = OS::get_singleton()->get_ticks_msec();
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for (int i = 0; i < len; ++i) {
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_draw_cell(p_cell, pr[i], p_flip_h, p_flip_v, p_transpose, p_xform);
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