[macOS] Use native window drag for the custom editor title bars.
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6 changed files with 36 additions and 2 deletions
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@ -153,6 +153,7 @@ public:
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FEATURE_NATIVE_DIALOG_INPUT,
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FEATURE_NATIVE_DIALOG_FILE,
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FEATURE_NATIVE_DIALOG_FILE_EXTRA,
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FEATURE_WINDOW_DRAG,
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};
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virtual bool has_feature(Feature p_feature) const = 0;
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@ -490,6 +491,8 @@ public:
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virtual bool window_maximize_on_title_dbl_click() const { return false; }
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virtual bool window_minimize_on_title_dbl_click() const { return false; }
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virtual void window_start_drag(WindowID p_window = MAIN_WINDOW_ID) {}
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// necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
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virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);
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