doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
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40 changed files with 299 additions and 120 deletions
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@ -27,6 +27,12 @@
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<description>
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</description>
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</method>
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<method name="get_ao_light_affect" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_ao_texture_channel" qualifiers="const">
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<return type="int" enum="SpatialMaterial.TextureChannel">
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</return>
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@ -357,6 +363,14 @@
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<description>
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</description>
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</method>
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<method name="set_ao_light_affect">
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<return type="void">
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</return>
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<argument index="0" name="amount" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_ao_texture_channel">
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<return type="void">
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</return>
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@ -777,6 +791,8 @@
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</member>
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<member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature">
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</member>
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<member name="ao_light_affect" type="float" setter="set_ao_light_affect" getter="get_ao_light_affect">
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</member>
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<member name="ao_on_uv2" type="bool" setter="set_flag" getter="get_flag">
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</member>
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<member name="ao_texture" type="Texture" setter="set_texture" getter="get_texture">
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@ -1059,13 +1075,13 @@
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</constant>
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<constant name="FLAG_MAX" value="12">
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</constant>
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<constant name="DIFFUSE_LAMBERT" value="0">
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<constant name="DIFFUSE_BURLEY" value="0">
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</constant>
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<constant name="DIFFUSE_LAMBERT_WRAP" value="1">
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<constant name="DIFFUSE_LAMBERT" value="1">
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</constant>
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<constant name="DIFFUSE_OREN_NAYAR" value="2">
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<constant name="DIFFUSE_LAMBERT_WRAP" value="2">
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</constant>
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<constant name="DIFFUSE_BURLEY" value="3">
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<constant name="DIFFUSE_OREN_NAYAR" value="3">
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</constant>
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<constant name="DIFFUSE_TOON" value="4">
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</constant>
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