Implement native extension system
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
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50 changed files with 3316 additions and 224 deletions
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@ -32,6 +32,7 @@
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#define CONTROL_H
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#include "core/math/transform_2d.h"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/templates/rid.h"
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#include "scene/gui/shortcut.h"
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#include "scene/main/canvas_item.h"
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@ -264,6 +265,7 @@ private:
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static bool has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
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_FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
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GDVIRTUAL1RC(bool, _has_point, Vector2)
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protected:
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virtual void add_child_notify(Node *p_child) override;
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virtual void remove_child_notify(Node *p_child) override;
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