Consistently wrap booleans in [code]
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60 changed files with 93 additions and 93 deletions
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@ -63,7 +63,7 @@
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<argument index="1" name="pause_mode_process" type="bool" default="true">
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</argument>
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<description>
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Returns a [SceneTreeTimer] which will [signal SceneTreeTimer.timeout] after the given time in seconds elapsed in this SceneTree. If [code]pause_mode_process[/code] is set to false, pausing the SceneTree will also pause the timer.
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Returns a [SceneTreeTimer] which will [signal SceneTreeTimer.timeout] after the given time in seconds elapsed in this SceneTree. If [code]pause_mode_process[/code] is set to [code]false[/code], pausing the SceneTree will also pause the timer.
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Commonly used to create a one-shot delay timer as in the following example:
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[codeblock]
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func some_function():
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