Consistently wrap booleans in [code]

This commit is contained in:
Tomasz Chabora 2019-04-17 13:42:56 +02:00
parent cea49f00c3
commit b0846f60c9
60 changed files with 93 additions and 93 deletions

View file

@ -17,7 +17,7 @@
Length that the resulting collision extends in either direction perpendicular to its polygon.
</member>
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
If true, no collision will be produced.
If [code]true[/code], no collision will be produced.
</member>
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
Array of vertices which define the polygon. Note that the returned value is a copy of the original. Methods which mutate the size or properties of the return value will not impact the original polygon. To change properties of the polygon, assign it to a temporary variable and make changes before reassigning the [code]polygon[/code] member.