Physics Interpolation - Move 3D FTI to SceneTree
Moves 3D interpolation from server to the client code (`SceneTree`). Complete rework of 3D physics interpolation, but using the same user API.
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30 changed files with 1030 additions and 432 deletions
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@ -219,11 +219,6 @@ void Node::_notification(int p_notification) {
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get_tree()->nodes_in_tree_count++;
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orphan_node_count--;
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// Allow physics interpolated nodes to automatically reset when added to the tree
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// (this is to save the user from doing this manually each time).
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if (get_tree()->is_physics_interpolation_enabled()) {
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_set_physics_interpolation_reset_requested(true);
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}
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} break;
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case NOTIFICATION_POST_ENTER_TREE: {
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