Fix audio name doesn't appear in exports of child classes of AudioStream
This commit is contained in:
parent
46c495ca21
commit
abecb3f261
1 changed files with 1 additions and 1 deletions
|
|
@ -3380,7 +3380,7 @@ void EditorPropertyResource::setup(Object *p_object, const String &p_path, const
|
|||
shader_picker->set_edited_material(Object::cast_to<ShaderMaterial>(p_object));
|
||||
resource_picker = shader_picker;
|
||||
connect(SceneStringName(ready), callable_mp(this, &EditorPropertyResource::_update_preferred_shader));
|
||||
} else if (p_base_type == "AudioStream") {
|
||||
} else if (ClassDB::is_parent_class(p_base_type, "AudioStream")) {
|
||||
EditorAudioStreamPicker *astream_picker = memnew(EditorAudioStreamPicker);
|
||||
resource_picker = astream_picker;
|
||||
} else {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue