Reverted to older version of WebP, newer one crashed on Android.
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95 changed files with 5356 additions and 10121 deletions
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@ -1,10 +1,8 @@
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// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// This code is licensed under the same terms as WebM:
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// Software License Agreement: http://www.webmproject.org/license/software/
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// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
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// -----------------------------------------------------------------------------
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//
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// Multi-threaded worker
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@ -14,15 +12,11 @@
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#ifndef WEBP_UTILS_THREAD_H_
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#define WEBP_UTILS_THREAD_H_
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef __cplusplus
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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#ifdef WEBP_USE_THREAD
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#if WEBP_USE_THREAD
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#if defined(_WIN32)
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@ -55,7 +49,7 @@ typedef int (*WebPWorkerHook)(void*, void*);
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// Synchronize object used to launch job in the worker thread
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typedef struct {
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#ifdef WEBP_USE_THREAD
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#if WEBP_USE_THREAD
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pthread_mutex_t mutex_;
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pthread_cond_t condition_;
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pthread_t thread_;
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@ -69,28 +63,23 @@ typedef struct {
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// Must be called first, before any other method.
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void WebPWorkerInit(WebPWorker* const worker);
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// Must be called to initialize the object and spawn the thread. Re-entrant.
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// Must be called initialize the object and spawn the thread. Re-entrant.
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// Will potentially launch the thread. Returns false in case of error.
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int WebPWorkerReset(WebPWorker* const worker);
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// Makes sure the previous work is finished. Returns true if worker->had_error
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// was not set and no error condition was triggered by the working thread.
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// Make sure the previous work is finished. Returns true if worker->had_error
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// was not set and not error condition was triggered by the working thread.
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int WebPWorkerSync(WebPWorker* const worker);
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// Triggers the thread to call hook() with data1 and data2 argument. These
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// Trigger the thread to call hook() with data1 and data2 argument. These
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// hook/data1/data2 can be changed at any time before calling this function,
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// but not be changed afterward until the next call to WebPWorkerSync().
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void WebPWorkerLaunch(WebPWorker* const worker);
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// This function is similar to WebPWorkerLaunch() except that it calls the
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// hook directly instead of using a thread. Convenient to bypass the thread
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// mechanism while still using the WebPWorker structs. WebPWorkerSync() must
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// still be called afterward (for error reporting).
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void WebPWorkerExecute(WebPWorker* const worker);
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// Kill the thread and terminate the object. To use the object again, one
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// must call WebPWorkerReset() again.
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void WebPWorkerEnd(WebPWorker* const worker);
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//------------------------------------------------------------------------------
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#ifdef __cplusplus
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#if defined(__cplusplus) || defined(c_plusplus)
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} // extern "C"
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#endif
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