Fix inspector preview

Remove script preview to inspector dock
This commit is contained in:
Guilherme Felipe 2018-10-05 16:16:55 -03:00
parent f5a77f7bdd
commit a9ec69663f
4 changed files with 11 additions and 5 deletions

View file

@ -1940,7 +1940,7 @@ void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) {
button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color);
}
void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud) {
void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud) {
Array ud = p_ud;
ERR_FAIL_COND(ud.size() != 2);

View file

@ -237,7 +237,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _selected_method(const String &p_method, const String &p_type);
void _draw_color_over_button(Object *obj, Color p_color);
void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud);
void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud);
VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes);