Remove Navigation2D/3D nodes, and move the navigation map to the world resource
This commit is contained in:
parent
469ac1e415
commit
a9dc53d152
39 changed files with 233 additions and 1012 deletions
|
|
@ -184,6 +184,9 @@
|
|||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="bake_navigation" type="bool" setter="set_bake_navigation" getter="is_baking_navigation" default="false">
|
||||
If [code]true[/code], this GridMap bakes a navigation region.
|
||||
</member>
|
||||
<member name="cell_center_x" type="bool" setter="set_center_x" getter="get_center_x" default="true">
|
||||
If [code]true[/code], grid items are centered on the X axis.
|
||||
</member>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue