Don't open folders as file in script editor
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1 changed files with 7 additions and 1 deletions
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@ -31,11 +31,13 @@
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#include "script_text_editor.h"
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#include "script_text_editor.h"
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#include "core/config/project_settings.h"
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/io/json.h"
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#include "core/io/json.h"
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#include "core/math/expression.h"
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#include "core/math/expression.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/doc/editor_help.h"
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#include "editor/doc/editor_help.h"
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#include "editor/docks/filesystem_dock.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_string_names.h"
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#include "editor/gui/editor_toaster.h"
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#include "editor/gui/editor_toaster.h"
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@ -1241,7 +1243,11 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
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if (ScriptServer::is_global_class(p_symbol)) {
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if (ScriptServer::is_global_class(p_symbol)) {
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EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol));
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EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol));
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} else if (p_symbol.is_resource_file() || p_symbol.begins_with("uid://")) {
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} else if (p_symbol.is_resource_file() || p_symbol.begins_with("uid://")) {
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EditorNode::get_singleton()->load_scene_or_resource(p_symbol);
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if (DirAccess::dir_exists_absolute(p_symbol)) {
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FileSystemDock::get_singleton()->navigate_to_path(p_symbol);
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} else {
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EditorNode::get_singleton()->load_scene_or_resource(p_symbol);
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}
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} else if (lc_error == OK) {
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} else if (lc_error == OK) {
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_goto_line(p_row);
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_goto_line(p_row);
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