Tests: Tidy up compiled tests

This commit is contained in:
Thaddeus Crews 2026-02-19 16:28:12 -06:00
parent aa094e93e3
commit a7b74be08c
No known key found for this signature in database
GPG key ID: 8C6E5FEB5FC03CCC
54 changed files with 471 additions and 378 deletions

View file

@ -722,7 +722,12 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print("\n");
}
#ifdef TESTS_ENABLED
#ifndef TESTS_ENABLED
Error Main::test_setup() {
ERR_FAIL_V(ERR_UNAVAILABLE);
}
void Main::test_cleanup() {}
#else
// The order is the same as in `Main::setup()`, only core and some editor types
// are initialized here. This also combines `Main::setup2()` initialization.
Error Main::test_setup() {
@ -931,7 +936,7 @@ void Main::test_cleanup() {
OS::get_singleton()->finalize_core();
}
#endif
#endif // TESTS_ENABLED
int Main::test_entrypoint(int argc, char *argv[], bool &tests_need_run) {
for (int x = 0; x < argc; x++) {

View file

@ -73,10 +73,8 @@ public:
static Error setup2(bool p_show_boot_logo = true); // The thread calling setup2() will effectively become the main thread.
static String get_locale_override();
static void setup_boot_logo();
#ifdef TESTS_ENABLED
static Error test_setup();
static void test_cleanup();
#endif
static int start();
static bool iteration();

View file

@ -52,7 +52,6 @@ for name, path in env.module_list.items():
# Generate header to be included in `tests/test_main.cpp` to run module-specific tests.
if env["tests"]:
env.Append(CPPDEFINES=["TESTS_ENABLED"])
env.CommandNoCache("modules_tests.gen.h", test_headers, env.Run(modules_builders.modules_tests_builder))
# libmodules.a with only register_module_types.

View file

@ -25,5 +25,6 @@ if env.editor_build:
if env["tests"]:
# TODO: Handle test creation magic without needing to pass macro.
env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")

View file

@ -78,11 +78,9 @@ public:
~GDScriptParserRef();
};
#ifdef TESTS_ENABLED
namespace GDScriptTests {
class TestGDScriptCacheAccessor;
}
#endif // TESTS_ENABLED
class GDScriptCache {
// String key is full path.
@ -97,9 +95,7 @@ class GDScriptCache {
friend class GDScript;
friend class GDScriptParserRef;
friend class GDScriptInstance;
#ifdef TESTS_ENABLED
friend class GDScriptTests::TestGDScriptCacheAccessor;
#endif // TESTS_ENABLED
static GDScriptCache *singleton;

View file

@ -47,9 +47,7 @@
class GDScriptLanguageProtocol : public JSONRPC {
GDCLASS(GDScriptLanguageProtocol, JSONRPC)
#ifdef TESTS_ENABLED
friend class TestGDScriptLanguageProtocolInitializer;
#endif
private:
struct LSPeer : RefCounted {

View file

@ -8,8 +8,4 @@ env_jsonrpc = env_modules.Clone()
env_jsonrpc.add_source_files(env.modules_sources, "*.cpp")
if env["tests"]:
env_jsonrpc.Append(CPPDEFINES=["TESTS_ENABLED"])
env_jsonrpc.add_source_files(env.modules_sources, "./tests/*.cpp")
if env["disable_exceptions"]:
env_jsonrpc.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])

View file

@ -139,12 +139,8 @@ module_obj = []
env_mbed_tls.add_source_files(module_obj, "*.cpp")
if env["tests"]:
env_mbed_tls.Append(CPPDEFINES=["TESTS_ENABLED"])
env_mbed_tls.add_source_files(module_obj, "./tests/*.cpp")
if env["disable_exceptions"]:
env_mbed_tls.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.

View file

@ -41,10 +41,6 @@
#include <psa/crypto.h>
#endif
#ifdef TESTS_ENABLED
#include "tests/test_crypto_mbedtls.h"
#endif
#ifdef GODOT_MBEDTLS_THREADING_ALT
extern "C" {
void godot_mbedtls_mutex_init(mbedtls_threading_mutex_t *p_mutex) {

View file

@ -15,8 +15,4 @@ if env.editor_build:
env.modules_sources += module_obj
if env["tests"]:
env_mp.Append(CPPDEFINES=["TESTS_ENABLED"])
env_mp.add_source_files(env.modules_sources, "./tests/*.cpp")
if env["disable_exceptions"]:
env_mp.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])

View file

@ -10,5 +10,4 @@ env_zip = env_modules.Clone()
env_zip.add_source_files(env.modules_sources, "*.cpp")
if env["tests"]:
env_zip.Append(CPPDEFINES=["TESTS_ENABLED"])
env_zip.add_source_files(env.modules_sources, "./tests/*.cpp")

View file

@ -7,31 +7,19 @@ import test_builders
Import("env")
env_tests = env.Clone()
# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
# Since we link with /MT thread_local is always expired when the header is used
# So the debugger crashes the engine and it causes weird errors
# Explained in https://github.com/onqtam/doctest/issues/401
if env_tests["platform"] == "windows":
env_tests.Append(CPPDEFINES=[("DOCTEST_THREAD_LOCAL", "")])
if env["disable_exceptions"]:
env_tests.Append(CPPDEFINES=["DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS"])
# Sources with tests must be explicitly linked first.
force_link_sources = glob.glob("*/**/*.cpp", recursive=True)
force_link_header = env.CommandNoCache(
"force_link.gen.h", env_tests.Value(force_link_sources), env.Run(test_builders.force_link_builder)
"force_link.gen.h", env.Value(force_link_sources), env.Run(test_builders.force_link_builder)
)
env.Depends(force_link_header, "test_builders.py")
tests_obj = []
if env["scu_build"]:
# HACK: SCU setup doesn't support recursive/dynamic setup, so we must manually pass the files.
env_tests.add_source_files(tests_obj, glob.glob(".scu/*.cpp"))
env.add_source_files(tests_obj, glob.glob(".scu/*.cpp"))
else:
env_tests.add_source_files(tests_obj, glob.glob("*.cpp") + force_link_sources)
env.add_source_files(tests_obj, glob.glob("*.cpp") + force_link_sources)
lib = env_tests.add_library("tests", tests_obj)
lib = env.add_library("tests", tests_obj)
env.Prepend(LIBS=[lib])

View file

@ -34,7 +34,9 @@ TEST_FORCE_LINK(test_project_settings)
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/object/message_queue.h"
#include "core/variant/variant.h"
#include "tests/signal_watcher.h"
#include "tests/test_utils.h"
namespace TestProjectSettings {

View file

@ -33,9 +33,10 @@
TEST_FORCE_LINK(test_input_event)
#include "core/input/input_event.h"
#include "core/input/input_map.h"
#include "core/math/rect2.h"
#include "core/os/memory.h"
#include "core/variant/array.h"
#include "tests/signal_watcher.h"
namespace TestInputEvent {

View file

@ -34,10 +34,8 @@ TEST_FORCE_LINK(test_shortcut)
#include "core/input/input_event.h"
#include "core/input/shortcut.h"
#include "core/io/config_file.h"
#include "core/object/ref_counted.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
namespace TestShortcut {

View file

@ -88,7 +88,7 @@ TEST_CASE("[HTTPClient] verify_headers") {
ERR_PRINT_ON;
}
#if defined(MODULE_MBEDTLS_ENABLED) || defined(WEB_EMABLED)
#if defined(MODULE_MBEDTLS_ENABLED) || defined(WEB_ENABLED)
TEST_CASE("[HTTPClient] connect_to_host") {
Ref<HTTPClient> client = HTTPClient::create();
String host = "https://www.example.com";
@ -99,6 +99,6 @@ TEST_CASE("[HTTPClient] connect_to_host") {
Error err = client->connect_to_host(host, port, tls_options);
CHECK_MESSAGE(err == OK, "Expected OK for successful connection");
}
#endif // defined(MODULE_MBEDTLS_ENABLED) || defined(WEB_EMABLED)
#endif // defined(MODULE_MBEDTLS_ENABLED) || defined(WEB_ENABLED)
} // namespace TestHTTPClient

View file

@ -33,6 +33,7 @@
TEST_FORCE_LINK(test_json)
#include "core/io/json.h"
#include "core/variant/typed_array.h"
namespace TestJSON {

View file

@ -36,6 +36,7 @@ TEST_FORCE_LINK(test_logger)
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/logger.h"
#include "core/os/os.h"
namespace TestLogger {

View file

@ -33,6 +33,7 @@
TEST_FORCE_LINK(test_marshalls)
#include "core/io/marshalls.h"
#include "core/object/script_language.h"
namespace TestMarshalls {

View file

@ -32,7 +32,7 @@
TEST_FORCE_LINK(test_pck_packer)
#include "core/io/file_access_pack.h"
#include "core/io/file_access.h"
#include "core/io/pck_packer.h"
#include "core/os/os.h"
#include "tests/test_utils.h"

View file

@ -33,7 +33,6 @@
TEST_FORCE_LINK(test_basis)
#include "core/math/basis.h"
#include "core/math/random_number_generator.h"
namespace TestBasis {

View file

@ -32,7 +32,7 @@
TEST_FORCE_LINK(test_class_db)
#include "core/core_bind.h"
#include "core/config/engine.h"
#include "core/core_constants.h"
#include "core/object/class_db.h"

View file

@ -35,6 +35,7 @@ TEST_FORCE_LINK(test_object)
#include "core/object/class_db.h"
#include "core/object/object.h"
#include "core/object/script_language.h"
#include "tests/signal_watcher.h"
namespace TestObject {

View file

@ -33,7 +33,6 @@
TEST_FORCE_LINK(test_command_queue)
#include "core/config/project_settings.h"
#include "core/math/random_number_generator.h"
#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "core/os/thread.h"

View file

@ -32,6 +32,7 @@
TEST_FORCE_LINK(test_rid)
#include "core/os/os.h"
#include "core/os/thread.h"
#include "core/templates/local_vector.h"
#include "core/templates/rid.h"

View file

@ -33,7 +33,7 @@
TEST_FORCE_LINK(test_validate_testing)
#include "core/core_globals.h"
#include "core/os/os.h"
#include "core/object/object.h"
#include "tests/test_tools.h"
namespace TestValidateTesting {

View file

@ -32,7 +32,9 @@
TEST_FORCE_LINK(test_array)
#include "core/object/callable_method_pointer.h"
#include "core/variant/array.h"
#include "core/variant/typed_array.h"
#include "tests/test_tools.h"
namespace TestArray {

View file

@ -32,6 +32,7 @@
TEST_FORCE_LINK(test_dictionary)
#include "core/object/ref_counted.h"
#include "core/variant/typed_dictionary.h"
namespace TestDictionary {

View file

@ -34,6 +34,46 @@
#include "core/input/input_event.h"
#include "servers/rendering/dummy/rasterizer_dummy.h"
Vector<String> DisplayServerMock::get_rendering_drivers_func() {
Vector<String> drivers;
drivers.push_back("dummy");
return drivers;
}
void DisplayServerMock::_set_mouse_position(const Point2i &p_position) {
if (mouse_position == p_position) {
return;
}
mouse_position = p_position;
_set_window_over(Rect2i(Point2i(0, 0), window_get_size()).has_point(p_position));
}
void DisplayServerMock::_set_window_over(bool p_over) {
if (p_over == window_over) {
return;
}
window_over = p_over;
_send_window_event(p_over ? WINDOW_EVENT_MOUSE_ENTER : WINDOW_EVENT_MOUSE_EXIT);
}
void DisplayServerMock::_send_window_event(WindowEvent p_event) {
if (event_callback.is_valid()) {
Variant event = int(p_event);
event_callback.call(event);
}
}
bool DisplayServerMock::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_MOUSE:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CLIPBOARD:
case FEATURE_CLIPBOARD_PRIMARY:
return true;
default: {
}
}
return false;
}
DisplayServer *DisplayServerMock::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
r_error = OK;
RasterizerDummy::make_current();

View file

@ -48,50 +48,15 @@ private:
String clipboard_text;
String primary_clipboard_text;
static Vector<String> get_rendering_drivers_func() {
Vector<String> drivers;
drivers.push_back("dummy");
return drivers;
}
static Vector<String> get_rendering_drivers_func();
static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
void _set_mouse_position(const Point2i &p_position) {
if (mouse_position == p_position) {
return;
}
mouse_position = p_position;
_set_window_over(Rect2i(Point2i(0, 0), window_get_size()).has_point(p_position));
}
void _set_window_over(bool p_over) {
if (p_over == window_over) {
return;
}
window_over = p_over;
_send_window_event(p_over ? WINDOW_EVENT_MOUSE_ENTER : WINDOW_EVENT_MOUSE_EXIT);
}
void _send_window_event(WindowEvent p_event) {
if (event_callback.is_valid()) {
Variant event = int(p_event);
event_callback.call(event);
}
}
void _set_mouse_position(const Point2i &p_position);
void _set_window_over(bool p_over);
void _send_window_event(WindowEvent p_event);
public:
bool has_feature(Feature p_feature) const override {
switch (p_feature) {
case FEATURE_MOUSE:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CLIPBOARD:
case FEATURE_CLIPBOARD_PRIMARY:
return true;
default: {
}
}
return false;
}
bool has_feature(Feature p_feature) const override;
String get_name() const override { return "mock"; }
@ -129,3 +94,109 @@ public:
register_create_function("mock", create_func, get_rendering_drivers_func);
}
};
// Utility macros to send an event actions to a given object
// Requires Message Queue and InputMap to be setup.
// SEND_GUI_ACTION - takes an input map key. e.g SEND_GUI_ACTION("ui_text_newline").
// SEND_GUI_KEY_EVENT - takes a keycode set. e.g SEND_GUI_KEY_EVENT(Key::A | KeyModifierMask::META).
// SEND_GUI_KEY_UP_EVENT - takes a keycode set. e.g SEND_GUI_KEY_UP_EVENT(Key::A | KeyModifierMask::META).
// SEND_GUI_MOUSE_BUTTON_EVENT - takes a position, mouse button, mouse mask and modifiers e.g SEND_GUI_MOUSE_BUTTON_EVENT(Vector2(50, 50), MOUSE_BUTTON_NONE, MOUSE_BUTTON_NONE, Key::None);
// SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT - takes a position, mouse button, mouse mask and modifiers e.g SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(Vector2(50, 50), MOUSE_BUTTON_NONE, MOUSE_BUTTON_NONE, Key::None);
// SEND_GUI_MOUSE_MOTION_EVENT - takes a position, mouse mask and modifiers e.g SEND_GUI_MOUSE_MOTION_EVENT(Vector2(50, 50), MouseButtonMask::LEFT, KeyModifierMask::META);
// SEND_GUI_DOUBLE_CLICK - takes a position and modifiers. e.g SEND_GUI_DOUBLE_CLICK(Vector2(50, 50), KeyModifierMask::META);
#define _SEND_DISPLAYSERVER_EVENT(m_event) ((DisplayServerMock *)(DisplayServer::get_singleton()))->simulate_event(m_event);
#define SEND_GUI_ACTION(m_action) \
{ \
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
const List<Ref<InputEvent>>::Element *first_event = events->front(); \
Ref<InputEventKey> event = first_event->get()->duplicate(); \
event->set_pressed(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_KEY_EVENT(m_input) \
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_KEY_UP_EVENT(m_input) \
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(false); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define _UPDATE_EVENT_MODIFIERS(m_event, m_modifiers) \
m_event->set_shift_pressed(((m_modifiers) & KeyModifierMask::SHIFT) != Key::NONE); \
m_event->set_alt_pressed(((m_modifiers) & KeyModifierMask::ALT) != Key::NONE); \
m_event->set_ctrl_pressed(((m_modifiers) & KeyModifierMask::CTRL) != Key::NONE); \
m_event->set_meta_pressed(((m_modifiers) & KeyModifierMask::META) != Key::NONE);
#define _CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
Ref<InputEventMouseButton> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_button_index(m_input); \
event->set_button_mask(m_mask); \
event->set_factor(1); \
_UPDATE_EVENT_MODIFIERS(event, m_modifiers); \
event->set_pressed(true);
#define _CREATE_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
Ref<InputEventScreenTouch> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_pressed(m_pressed); \
event->set_double_tap(m_double);
#define SEND_GUI_MOUSE_BUTTON_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers); \
event->set_pressed(false); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_DOUBLE_CLICK(m_screen_pos, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, MouseButton::LEFT, MouseButtonMask::NONE, m_modifiers); \
event->set_double_click(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
// We toggle _print_error_enabled to prevent display server not supported warnings.
#define SEND_GUI_MOUSE_MOTION_EVENT(m_screen_pos, m_mask, m_modifiers) \
{ \
bool errors_enabled = CoreGlobals::print_error_enabled; \
CoreGlobals::print_error_enabled = false; \
Ref<InputEventMouseMotion> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_button_mask(m_mask); \
_UPDATE_EVENT_MODIFIERS(event, m_modifiers); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
CoreGlobals::print_error_enabled = errors_enabled; \
}
#define SEND_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
{ \
_CREATE_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}

View file

@ -33,7 +33,6 @@
TEST_FORCE_LINK(test_animation_blend_tree)
#include "scene/animation/animation_blend_tree.h"
#include "tests/test_utils.h"
namespace TestAnimationBlendTree {

View file

@ -32,7 +32,6 @@
TEST_FORCE_LINK(test_bit_map)
#include "core/os/memory.h"
#include "scene/resources/bit_map.h"
namespace TestBitMap {

View file

@ -34,6 +34,7 @@ TEST_FORCE_LINK(test_button)
#include "scene/gui/button.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
namespace TestButton {

View file

@ -34,7 +34,10 @@ TEST_FORCE_LINK(test_code_edit)
#ifndef ADVANCED_GUI_DISABLED
#include "core/input/input_map.h"
#include "scene/gui/code_edit.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestCodeEdit {

View file

@ -35,6 +35,7 @@ TEST_FORCE_LINK(test_color_picker)
#ifndef ADVANCED_GUI_DISABLED
#include "scene/gui/color_picker.h"
#include "tests/display_server_mock.h"
namespace TestColorPicker {

View file

@ -32,9 +32,12 @@
TEST_FORCE_LINK(test_control)
#include "core/input/input_map.h" // IWYU pragma: keep // Used by `SEND_GUI_ACTION` macro.
#include "scene/2d/node_2d.h"
#include "scene/gui/control.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestControl {

View file

@ -35,7 +35,6 @@ TEST_FORCE_LINK(test_graph_node)
#ifndef ADVANCED_GUI_DISABLED
#include "scene/gui/graph_node.h"
#include "scene/main/window.h"
namespace TestGraphNode {

View file

@ -34,9 +34,8 @@ TEST_FORCE_LINK(test_height_map_shape_3d)
#ifndef PHYSICS_3D_DISABLED
#include "core/io/image.h"
#include "scene/resources/3d/height_map_shape_3d.h"
#include "scene/resources/image_texture.h"
#include "tests/test_utils.h"
namespace TestHeightMapShape3D {

View file

@ -37,7 +37,6 @@ TEST_FORCE_LINK(test_navigation_region_2d)
#ifdef MODULE_NAVIGATION_2D_ENABLED
#include "scene/2d/navigation/navigation_region_2d.h"
#include "scene/main/window.h"
namespace TestNavigationRegion2D {

View file

@ -36,6 +36,8 @@ TEST_FORCE_LINK(test_split_container)
#include "scene/gui/split_container.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestSplitContainer {

View file

@ -33,7 +33,6 @@
TEST_FORCE_LINK(test_sprite_2d)
#include "scene/2d/sprite_2d.h"
#include "tests/test_utils.h"
namespace TestSprite2D {

View file

@ -36,6 +36,8 @@ TEST_FORCE_LINK(test_tab_bar)
#include "scene/gui/tab_bar.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestTabBar {

View file

@ -37,6 +37,8 @@ TEST_FORCE_LINK(test_tab_container)
#include "scene/gui/box_container.h"
#include "scene/gui/tab_container.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestTabContainer {

View file

@ -34,7 +34,10 @@ TEST_FORCE_LINK(test_text_edit)
#ifndef ADVANCED_GUI_DISABLED
#include "core/input/input_map.h"
#include "scene/gui/text_edit.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
namespace TestTextEdit {

View file

@ -34,6 +34,7 @@ TEST_FORCE_LINK(test_timer)
#include "scene/main/timer.h"
#include "scene/main/window.h"
#include "tests/signal_watcher.h"
namespace TestTimer {

View file

@ -37,6 +37,8 @@ TEST_FORCE_LINK(test_viewport)
#include "scene/gui/subviewport_container.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
#include "tests/signal_watcher.h"
#ifndef PHYSICS_2D_DISABLED
#include "scene/2d/physics/area_2d.h"

View file

@ -32,8 +32,10 @@
TEST_FORCE_LINK(test_window)
#include "core/input/input_map.h" // IWYU pragma: keep // Used by `SEND_GUI_MOUSE_MOTION_EVENT` macro.
#include "scene/gui/control.h"
#include "scene/main/window.h"
#include "tests/display_server_mock.h"
namespace TestWindow {

View file

@ -36,10 +36,10 @@ TEST_FORCE_LINK(test_navigation_server_2d)
#ifdef MODULE_NAVIGATION_2D_ENABLED
#include "modules/navigation_2d/nav_utils_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/main/window.h"
#include "servers/navigation_2d/navigation_server_2d.h"
#include "tests/signal_watcher.h"
namespace TestNavigationServer2D {

View file

@ -40,6 +40,7 @@ TEST_FORCE_LINK(test_navigation_server_3d)
#include "scene/main/window.h"
#include "scene/resources/3d/primitive_meshes.h"
#include "servers/navigation_3d/navigation_server_3d.h"
#include "tests/signal_watcher.h"
namespace TestNavigationServer3D {

View file

@ -34,6 +34,7 @@ TEST_FORCE_LINK(test_text_server)
#ifdef TOOLS_ENABLED
#include "core/variant/typed_array.h"
#include "editor/themes/builtin_fonts.gen.h"
#include "servers/text/text_server.h"

167
tests/signal_watcher.cpp Normal file
View file

@ -0,0 +1,167 @@
/**************************************************************************/
/* signal_watcher.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "signal_watcher.h"
#include "core/object/class_db.h"
void SignalWatcher::_add_signal_entry(const Array &p_args, const String &p_name) {
if (!_signals.has(p_name)) {
_signals[p_name] = Array();
}
_signals[p_name].push_back(p_args);
}
void SignalWatcher::_signal_callback_zero(const String &p_name) {
Array args;
_add_signal_entry(args, p_name);
}
void SignalWatcher::_signal_callback_one(Variant p_arg1, const String &p_name) {
Array args = { p_arg1 };
_add_signal_entry(args, p_name);
}
void SignalWatcher::_signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) {
Array args = { p_arg1, p_arg2 };
_add_signal_entry(args, p_name);
}
void SignalWatcher::_signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) {
Array args = { p_arg1, p_arg2, p_arg3 };
_add_signal_entry(args, p_name);
}
void SignalWatcher::watch_signal(Object *p_object, const String &p_signal) {
MethodInfo method_info;
ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
switch (method_info.arguments.size()) {
case 0: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero).bind(p_signal));
} break;
case 1: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one).bind(p_signal));
} break;
case 2: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two).bind(p_signal));
} break;
case 3: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three).bind(p_signal));
} break;
default: {
MESSAGE("Signal ", p_signal, " arg count not supported.");
} break;
}
}
void SignalWatcher::unwatch_signal(Object *p_object, const String &p_signal) {
MethodInfo method_info;
ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
switch (method_info.arguments.size()) {
case 0: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero));
} break;
case 1: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one));
} break;
case 2: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two));
} break;
case 3: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three));
} break;
default: {
MESSAGE("Signal ", p_signal, " arg count not supported.");
} break;
}
}
bool SignalWatcher::check(const String &p_name, const Array &p_args) {
if (!_signals.has(p_name)) {
MESSAGE("Signal ", p_name, " not emitted");
return false;
}
if (p_args.size() != _signals[p_name].size()) {
MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args);
discard_signal(p_name);
return false;
}
bool match = true;
for (int i = 0; i < p_args.size(); i++) {
if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) {
MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
match = false;
continue;
}
for (int j = 0; j < ((Array)p_args[i]).size(); j++) {
if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) {
MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
match = false;
break;
}
}
}
discard_signal(p_name);
return match;
}
bool SignalWatcher::check_false(const String &p_name) {
bool has = _signals.has(p_name);
if (has) {
MESSAGE("Signal has " << _signals[p_name] << " expected none.");
}
discard_signal(p_name);
return !has;
}
void SignalWatcher::discard_signal(const String &p_name) {
if (_signals.has(p_name)) {
_signals.erase(p_name);
}
}
void SignalWatcher::_clear_signals() {
_signals.clear();
}
SignalWatcher::SignalWatcher() {
ERR_FAIL_COND_MSG(singleton, "Singleton in SignalWatcher already exists.");
singleton = this;
}
SignalWatcher::~SignalWatcher() {
if (this == singleton) {
singleton = nullptr;
}
}

83
tests/signal_watcher.h Normal file
View file

@ -0,0 +1,83 @@
/**************************************************************************/
/* signal_watcher.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/object.h"
#include "tests/test_macros.h"
// Utility class / macros for testing signals
//
// Use SIGNAL_WATCH(*object, "signal_name") to start watching
// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically.
//
// The SignalWatcher will capture all signals and their args sent between checks.
//
// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals.
// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter.
//
// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired.
//
// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check.
//
// All signals are automatically discarded between test/sub test cases.
class SignalWatcher : public Object {
inline static SignalWatcher *singleton = nullptr;
HashMap<String, Array> _signals;
void _add_signal_entry(const Array &p_args, const String &p_name);
void _signal_callback_zero(const String &p_name);
void _signal_callback_one(Variant p_arg1, const String &p_name);
void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name);
void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name);
public:
static SignalWatcher *get_singleton() { return singleton; }
void watch_signal(Object *p_object, const String &p_signal);
void unwatch_signal(Object *p_object, const String &p_signal);
bool check(const String &p_name, const Array &p_args);
bool check_false(const String &p_name);
void discard_signal(const String &p_name);
void _clear_signals();
SignalWatcher();
~SignalWatcher();
};
#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal);
#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal);
#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args));
#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal));
#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal);

View file

@ -30,13 +30,20 @@
#pragma once
#include "display_server_mock.h"
#include "core/core_globals.h"
#include "core/input/input_map.h"
#include "core/object/message_queue.h"
#include "core/variant/variant.h"
#if defined(_MSC_VER) && !defined(DOCTEST_THREAD_LOCAL)
// NOTE: We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging.
// Since we link with /MT, thread_local is always expired when the header is used, so the
// debugger crashes the engine and it causes weird errors.
// See: https://github.com/onqtam/doctest/issues/401
#define DOCTEST_THREAD_LOCAL
#endif
#if !__cpp_exceptions && !__EXCEPTIONS && !defined(DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS)
#define DOCTEST_CONFIG_NO_EXCEPTIONS_BUT_WITH_ALL_ASSERTS
#endif
// See documentation for doctest at:
// https://github.com/onqtam/doctest/blob/master/doc/markdown/readme.md#reference
#include "thirdparty/doctest/doctest.h"
@ -141,276 +148,6 @@ int register_test_command(String p_command, TestFunc p_function);
DOCTEST_GLOBAL_NO_WARNINGS(DOCTEST_ANONYMOUS(DOCTEST_ANON_VAR_), \
register_test_command(m_command, m_function))
// Utility macros to send an event actions to a given object
// Requires Message Queue and InputMap to be setup.
// SEND_GUI_ACTION - takes an input map key. e.g SEND_GUI_ACTION("ui_text_newline").
// SEND_GUI_KEY_EVENT - takes a keycode set. e.g SEND_GUI_KEY_EVENT(Key::A | KeyModifierMask::META).
// SEND_GUI_KEY_UP_EVENT - takes a keycode set. e.g SEND_GUI_KEY_UP_EVENT(Key::A | KeyModifierMask::META).
// SEND_GUI_MOUSE_BUTTON_EVENT - takes a position, mouse button, mouse mask and modifiers e.g SEND_GUI_MOUSE_BUTTON_EVENT(Vector2(50, 50), MOUSE_BUTTON_NONE, MOUSE_BUTTON_NONE, Key::None);
// SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT - takes a position, mouse button, mouse mask and modifiers e.g SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(Vector2(50, 50), MOUSE_BUTTON_NONE, MOUSE_BUTTON_NONE, Key::None);
// SEND_GUI_MOUSE_MOTION_EVENT - takes a position, mouse mask and modifiers e.g SEND_GUI_MOUSE_MOTION_EVENT(Vector2(50, 50), MouseButtonMask::LEFT, KeyModifierMask::META);
// SEND_GUI_DOUBLE_CLICK - takes a position and modifiers. e.g SEND_GUI_DOUBLE_CLICK(Vector2(50, 50), KeyModifierMask::META);
#define _SEND_DISPLAYSERVER_EVENT(m_event) ((DisplayServerMock *)(DisplayServer::get_singleton()))->simulate_event(m_event);
#define SEND_GUI_ACTION(m_action) \
{ \
const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
const List<Ref<InputEvent>>::Element *first_event = events->front(); \
Ref<InputEventKey> event = first_event->get()->duplicate(); \
event->set_pressed(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_KEY_EVENT(m_input) \
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_KEY_UP_EVENT(m_input) \
{ \
Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
event->set_pressed(false); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define _UPDATE_EVENT_MODIFIERS(m_event, m_modifiers) \
m_event->set_shift_pressed(((m_modifiers) & KeyModifierMask::SHIFT) != Key::NONE); \
m_event->set_alt_pressed(((m_modifiers) & KeyModifierMask::ALT) != Key::NONE); \
m_event->set_ctrl_pressed(((m_modifiers) & KeyModifierMask::CTRL) != Key::NONE); \
m_event->set_meta_pressed(((m_modifiers) & KeyModifierMask::META) != Key::NONE);
#define _CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
Ref<InputEventMouseButton> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_button_index(m_input); \
event->set_button_mask(m_mask); \
event->set_factor(1); \
_UPDATE_EVENT_MODIFIERS(event, m_modifiers); \
event->set_pressed(true);
#define _CREATE_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
Ref<InputEventScreenTouch> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_pressed(m_pressed); \
event->set_double_tap(m_double);
#define SEND_GUI_MOUSE_BUTTON_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(m_screen_pos, m_input, m_mask, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, m_input, m_mask, m_modifiers); \
event->set_pressed(false); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
#define SEND_GUI_DOUBLE_CLICK(m_screen_pos, m_modifiers) \
{ \
_CREATE_GUI_MOUSE_EVENT(m_screen_pos, MouseButton::LEFT, MouseButtonMask::NONE, m_modifiers); \
event->set_double_click(true); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
// We toggle _print_error_enabled to prevent display server not supported warnings.
#define SEND_GUI_MOUSE_MOTION_EVENT(m_screen_pos, m_mask, m_modifiers) \
{ \
bool errors_enabled = CoreGlobals::print_error_enabled; \
CoreGlobals::print_error_enabled = false; \
Ref<InputEventMouseMotion> event; \
event.instantiate(); \
event->set_position(m_screen_pos); \
event->set_button_mask(m_mask); \
_UPDATE_EVENT_MODIFIERS(event, m_modifiers); \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
CoreGlobals::print_error_enabled = errors_enabled; \
}
#define SEND_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
{ \
_CREATE_GUI_TOUCH_EVENT(m_screen_pos, m_pressed, m_double) \
_SEND_DISPLAYSERVER_EVENT(event); \
MessageQueue::get_singleton()->flush(); \
}
// Utility class / macros for testing signals
//
// Use SIGNAL_WATCH(*object, "signal_name") to start watching
// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically.
//
// The SignalWatcher will capture all signals and their args sent between checks.
//
// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals.
// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter.
//
// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired.
//
// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check.
//
// All signals are automatically discarded between test/sub test cases.
class SignalWatcher : public Object {
private:
inline static SignalWatcher *singleton;
/* Equal to: RBMap<String, Vector<Vector<Variant>>> */
HashMap<String, Array> _signals;
void _add_signal_entry(const Array &p_args, const String &p_name) {
if (!_signals.has(p_name)) {
_signals[p_name] = Array();
}
_signals[p_name].push_back(p_args);
}
void _signal_callback_zero(const String &p_name) {
Array args;
_add_signal_entry(args, p_name);
}
void _signal_callback_one(Variant p_arg1, const String &p_name) {
Array args = { p_arg1 };
_add_signal_entry(args, p_name);
}
void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) {
Array args = { p_arg1, p_arg2 };
_add_signal_entry(args, p_name);
}
void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) {
Array args = { p_arg1, p_arg2, p_arg3 };
_add_signal_entry(args, p_name);
}
public:
static SignalWatcher *get_singleton() { return singleton; }
void watch_signal(Object *p_object, const String &p_signal) {
MethodInfo method_info;
ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
switch (method_info.arguments.size()) {
case 0: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero).bind(p_signal));
} break;
case 1: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one).bind(p_signal));
} break;
case 2: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two).bind(p_signal));
} break;
case 3: {
p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three).bind(p_signal));
} break;
default: {
MESSAGE("Signal ", p_signal, " arg count not supported.");
} break;
}
}
void unwatch_signal(Object *p_object, const String &p_signal) {
MethodInfo method_info;
ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
switch (method_info.arguments.size()) {
case 0: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero));
} break;
case 1: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one));
} break;
case 2: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two));
} break;
case 3: {
p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three));
} break;
default: {
MESSAGE("Signal ", p_signal, " arg count not supported.");
} break;
}
}
bool check(const String &p_name, const Array &p_args) {
if (!_signals.has(p_name)) {
MESSAGE("Signal ", p_name, " not emitted");
return false;
}
if (p_args.size() != _signals[p_name].size()) {
MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args);
discard_signal(p_name);
return false;
}
bool match = true;
for (int i = 0; i < p_args.size(); i++) {
if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) {
MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
match = false;
continue;
}
for (int j = 0; j < ((Array)p_args[i]).size(); j++) {
if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) {
MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
match = false;
break;
}
}
}
discard_signal(p_name);
return match;
}
bool check_false(const String &p_name) {
bool has = _signals.has(p_name);
if (has) {
MESSAGE("Signal has " << _signals[p_name] << " expected none.");
}
discard_signal(p_name);
return !has;
}
void discard_signal(const String &p_name) {
if (_signals.has(p_name)) {
_signals.erase(p_name);
}
}
void _clear_signals() {
_signals.clear();
}
SignalWatcher() {
singleton = this;
}
~SignalWatcher() {
singleton = nullptr;
}
};
#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal);
#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal);
#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args));
#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal));
#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal);
#define MULTICHECK_STRING_EQ(m_obj, m_func, m_param1, m_eq) \
CHECK(m_obj.m_func(m_param1) == m_eq); \
CHECK(m_obj.m_func(U##m_param1) == m_eq); \

View file

@ -31,6 +31,7 @@
#include "test_main.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
#include "core/io/dir_access.h"
#include "core/string/translation_server.h"
#include "scene/main/window.h"
@ -39,6 +40,7 @@
#include "servers/rendering/rendering_server_default.h"
#include "tests/display_server_mock.h"
#include "tests/force_link.gen.h"
#include "tests/signal_watcher.h"
#include "tests/test_macros.h"
#include "tests/test_utils.h"
@ -63,7 +65,7 @@
#include "servers/physics_3d/physics_server_3d_dummy.h"
#endif // PHYSICS_3D_DISABLED
#include "modules/modules_tests.gen.h" // TODO: Migrate module tests to compilation files.
#include "modules/modules_tests.gen.h" // IWYU pragma: keep // TODO: Migrate module tests to compilation files.
int test_main(int argc, char *argv[]) {
ForceLink::force_link_tests();