Store ObjectID instead of raw pointer for Shape Owners
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3102660512
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a775744742
4 changed files with 6 additions and 6 deletions
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@ -268,7 +268,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
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id = shapes.back()->key() + 1;
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}
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sd.owner = p_owner;
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sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
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shapes[id] = sd;
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@ -382,7 +382,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const
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Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
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return shapes[p_owner].owner;
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return ObjectDB::get_instance(shapes[p_owner].owner_id);
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}
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void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
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@ -59,7 +59,7 @@ private:
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PhysicsServer2D::BodyMode body_mode = PhysicsServer2D::BODY_MODE_STATIC;
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struct ShapeData {
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Object *owner = nullptr;
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ObjectID owner_id;
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Transform2D xform;
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struct Shape {
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Ref<Shape2D> shape;
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@ -484,7 +484,7 @@ uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) {
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id = shapes.back()->key() + 1;
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}
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sd.owner = p_owner;
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sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
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shapes[id] = sd;
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@ -563,7 +563,7 @@ Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const
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Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
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return shapes[p_owner].owner;
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return ObjectDB::get_instance(shapes[p_owner].owner_id);
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}
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void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) {
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@ -57,7 +57,7 @@ private:
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PhysicsServer3D::BodyMode body_mode = PhysicsServer3D::BODY_MODE_STATIC;
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struct ShapeData {
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Object *owner = nullptr;
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ObjectID owner_id;
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Transform3D xform;
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struct ShapeBase {
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RID debug_shape;
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