Moving lens distortion shader into drivers and adding GLES2 support
This commit is contained in:
parent
a16dc807e5
commit
a6df366b23
18 changed files with 202 additions and 107 deletions
|
|
@ -20,3 +20,4 @@ if 'GLES3_GLSL' in env['BUILDERS']:
|
|||
env.GLES3_GLSL('exposure.glsl');
|
||||
env.GLES3_GLSL('tonemap.glsl');
|
||||
env.GLES3_GLSL('particles.glsl');
|
||||
env.GLES3_GLSL('lens_distorted.glsl');
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue