Moving lens distortion shader into drivers and adding GLES2 support

This commit is contained in:
Bastiaan Olij 2018-10-01 06:51:50 +10:00
parent a16dc807e5
commit a6df366b23
18 changed files with 202 additions and 107 deletions

View file

@ -20,3 +20,4 @@ if 'GLES3_GLSL' in env['BUILDERS']:
env.GLES3_GLSL('exposure.glsl');
env.GLES3_GLSL('tonemap.glsl');
env.GLES3_GLSL('particles.glsl');
env.GLES3_GLSL('lens_distorted.glsl');