use the same cache for all branches for appveyor

This commit is contained in:
Rhody Lugo 2017-11-27 09:39:05 -04:00
parent a26b36bec2
commit a4a222d62d
24 changed files with 106 additions and 56 deletions

View file

@ -28,7 +28,8 @@ obj = env.RES(restarget, 'godot_res.rc')
common_win.append(obj)
binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
prog = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
env.NoCache(prog)
# Microsoft Visual Studio Project Generation
if env['vsproj']:
@ -38,4 +39,4 @@ if env['vsproj']:
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
env.AddPostAction(binary, make_debug_mingw)
env.AddPostAction(prog, make_debug_mingw)